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adaptBounty passes an unrecognized backend status straight through with no validation, silently breaking both the status badge and every action button #279

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@chonilius

src/lib/adapters.ts#adaptBounty maps status with no coercion or validation at all,
unlike almost every other field on the same object:

return {
  ...
  reward: coerceNonNegative(raw.amount),
  asset: raw.asset,
  difficulty: raw.difficulty,
  status: raw.status,
  ...
};

reward goes through coerceNonNegative, percentages go through coercePercentage, but
status (typed as Bounty["status"], i.e. trusted at compile time to already be one of
the eight known BountyStatus values) is passed straight through from
raw.status: Bounty["status"] with no runtime check that the backend actually sent one
of those eight strings.

If mergefi-backend's status enum is ever extended before this frontend's BountyStatus
union is updated to match (a realistic sequencing risk across two independently-deployed
repos), an unrecognized status value flows straight through into:

  • src/components/ui/Badge.tsx#StatusBadge, where statusStyles[status] returns
    undefined for the unknown key, rendering the badge with no color styling at all.
  • src/app/issues/[id]/IssueActions.tsx, where none of the hardcoded status checks
    ("open", "funded", ["in_review", "merged", "paid", "refunded", "expired"], etc.)
    match the unrecognized value — so the bounty renders with no action buttons at all,
    not even the disabled "No action available" fallback, since that's also gated on the
    same fixed status list.

Suggested fix: validate raw.status against the known BountyStatus set in
adaptBounty, falling back to a safe default (or surfacing a distinct "unknown status"
UI state) rather than letting an unrecognized value silently produce an uncolored badge
and a bounty page with zero available actions.

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Stellar WaveIssues in the Stellar wave programbugSomething isn't workingenhancementNew feature or requesthelp wantedExtra attention is neededvery hardVery difficult task, expert-level effort required

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