Create an algorithm that generates a good enough iris texture for usage in the Eye model.
The Iris texture should :
- Be of acceptable size to render correctly in the Eye model (half sphere)
- Provide enough detail to be acceptable / visually interesting
- Have an easily parametrized iris color
- Ideally have several components of a real iris (two layers and some "holes")
The ImageProcessor tool is probably the best to be used to develop this algorithm.
Create an algorithm that generates a good enough iris texture for usage in the Eye model.
The Iris texture should :
The ImageProcessor tool is probably the best to be used to develop this algorithm.