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This repository was archived by the owner on Jan 28, 2021. It is now read-only.
Great stuff you have here, looks solid to get certain parts of my project working.
I am looking to build a completely Azure-based networking solution for a Unity based Mixed Reality game. I am a long time game developer but I am not a network engineer. It is a testament for MS that I have gotten an asset bundle delivery system on azure up and running inside a single day.
My goal is to have this project out in some form by the end of the year, and will likely have to use Unity's In-App-Purchasing and Match Making systems for now, but would love to start moving toward a complete all in one Azure based solution.