-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathSnake_game.py
More file actions
162 lines (128 loc) · 4.7 KB
/
Copy pathSnake_game.py
File metadata and controls
162 lines (128 loc) · 4.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
import pygame
import random
import os
pygame.mixer.init()
pygame.init()
white = (255, 255, 255)
red = (255, 0, 0)
black = (0, 0, 0)
screen_width = 900
screen_height = 600
gameWindow = pygame.display.set_mode((screen_width, screen_height))
#Background Image
bgimg = pygame.image.load("cover.png")
bgimg = pygame.transform.scale(bgimg, (screen_width, screen_height)).convert_alpha()
# Game Title
pygame.display.set_caption("SnakesGame")
pygame.display.update()
clock = pygame.time.Clock()
font = pygame.font.SysFont(None, 55)
def text_screen(text, color, x, y):
screen_text = font.render(text, True, color)
gameWindow.blit(screen_text, [x,y])
def plot_snake(gameWindow, color, snk_list, snake_size):
for x,y in snk_list:
pygame.draw.rect(gameWindow, color, [x, y, snake_size, snake_size])
def welcome():
exit_game = False
while not exit_game:
gameWindow.fill((233,210,229))
text_screen("Welcome to Snakes", black, 260, 250)
text_screen("Press Space Bar To Play", black, 232, 290)
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit_game = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
pygame.mixer.music.load('bg.mp3')
pygame.mixer.music.play()
gameloop()
pygame.display.update()
clock.tick(60)
# Game Loop
def gameloop():
# Game specific variables
exit_game = False
game_over = False
snake_x = 45
snake_y = 55
velocity_x = 0
velocity_y = 0
snk_list = []
snk_length = 1
# Check if hiscore file exists
if(not os.path.exists("hiscore.txt")):
with open("hiscore.txt", "w") as f:
f.write("0")
with open("hiscore.txt", "r") as f:
hiscore = f.read()
food_x = random.randint(20, screen_width // 2)
food_y = random.randint(20, screen_height // 2)
score = 0
init_velocity = 5
snake_size = 30
fps = 60
while not exit_game:
if game_over:
with open("hiscore.txt", "w") as f:
f.write(str(hiscore))
gameWindow.fill(white)
text_screen("Game Over! Press Enter To Continue", red, 100, 250)
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit_game = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_RETURN:
welcome()
else:
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit_game = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
velocity_x = init_velocity
velocity_y = 0
if event.key == pygame.K_LEFT:
velocity_x = - init_velocity
velocity_y = 0
if event.key == pygame.K_UP:
velocity_y = - init_velocity
velocity_x = 0
if event.key == pygame.K_DOWN:
velocity_y = init_velocity
velocity_x = 0
if event.key == pygame.K_q:
score +=10
snake_x = snake_x + velocity_x
snake_y = snake_y + velocity_y
if abs(snake_x - food_x)<6 and abs(snake_y - food_y)<6:
score +=10
food_x = random.randint(20, screen_width // 2)
food_y = random.randint(20, screen_height // 2)
snk_length +=5
if score>int(hiscore):
hiscore = score
gameWindow.fill(white)
gameWindow.blit(bgimg, (0, 0))
text_screen("Score: " + str(score) + " Hiscore: "+str(hiscore), red, 5, 5)
pygame.draw.rect(gameWindow, red, [food_x, food_y, snake_size, snake_size])
head = []
head.append(snake_x)
head.append(snake_y)
snk_list.append(head)
if len(snk_list)>snk_length:
del snk_list[0]
if head in snk_list[:-1]:
game_over = True
pygame.mixer.music.load('gameover.mp3')
pygame.mixer.music.play()
if snake_x<0 or snake_x>screen_width or snake_y<0 or snake_y>screen_height:
game_over = True
pygame.mixer.music.load('gameover.mp3')
pygame.mixer.music.play()
plot_snake(gameWindow, black, snk_list, snake_size)
pygame.display.update()
clock.tick(fps)
pygame.quit()
quit()
welcome()