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Cytopia
v0.0.1
- Save / Load Game functionality (including ZLib compression)
- macOS support
- TileDate Editor
- Automatically calculate TileSize if count is changed
- Added scrollbars if the preview image is bigger than the preview window
- Fixed a crash when changing category of a tile
- New Soundtrack made by MB22
- Reformated the terrain system with brand new graphics and standardized frames for all slopes by KingTut 101.
- A lot of code quality improvements and bug fixes.
v0.1
- Renamed the Project to Cytopia
- Added a Qt based tool to edit TileData JSON File (by Kollix)
- A lot of new buildings by Kingtut 101 and Pineapples Trix
- Placement of buildings (Power, Water, Debug, ...)
- Support tilemaps and improved tilemanagement
- Camera panning (hold down right mouse button)
- Added a background image for image buttons.
- highlight mouse over tile when in edit/placement mode
- Added window and desktop icons
- Performance Improvements and code refactoring
v0.0.2
- Improved User Interface Library
- Performance Improvements
- Audio playback and a custom theme song made by sqwdmusic
- Tilemap support
- Bugfixes for Terrain editing
- Custom Textures made by Kingtut 101
- Roads and water
- Performance Improvements
- Lots of improvements to code design
v0.0.1
- Basic Render Engine
- Read inputs from SDL Keys
- Read configuration from resources/settings.json
- Read tile list mapping from resources/tilelist.json
- support multiple height levels of tiles
- different zoomLevels
- convert screen coordinates to iso coordinates (with pixel collision detection)