Now that we've pulled preloading out into its own static method, @JeroMiya brought up some q's related to threadsafety in https://github.com/OSVR/OSVR-Unity/issues/19#issuecomment-116979119
Now that we've pulled preloading out into its own static method, @JeroMiya brought up some q's related to threadsafety in OSVR/OSVR-Unity#19 (comment)