-
Notifications
You must be signed in to change notification settings - Fork 46
Expand file tree
/
Copy pathCorrection_Scala.scala
More file actions
236 lines (196 loc) · 7.88 KB
/
Correction_Scala.scala
File metadata and controls
236 lines (196 loc) · 7.88 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
import java.util.{Random, Scanner}
//
// ScalaCorrection.scala
// ScalaCorrection
//
// Created by Remus32 on 20/09/15.
// Reviewed by:
// - rbobillo
// - (null);
//
// Copyright (c) 2015 Remus32. All rights reserved.
object ScalaCorrection{
// Part One:
// FIXME: Declare variables
// Declare two variables: an integer named "age", and a string named "name" with corresponding values (your name and age)
val age = 20
val name = "Darth Vader"
// FIXME: Print
// Print the following sentence in the console "You are NAME and you are AGE years old !". Don't forget to add a newline at the end if required
println("You are " + name + " and you are " + age + " years old !")
// FiXME: Concatenation
// Create a new string variable called "hello" which value is "Hello ". Add "name" at the end of "hello" (Concatenation) then print it
var hello = "Hello "
hello += name
println(hello)
// FIXME: Array
// create a new string array called "shoppingList", with three elements of your choice. Create an int variable containing the number of
// elements in "shoppingList" (using a function of the array/using the array)
val shoppingList: Array[String] = Array("Tea", "Raspberry", "Pi")
val nbOfElts: Int = shoppingList.length
// FIXME: For-loop - Integer
// Create a simple for-loop for an integer "i" going from 1 to 10 that prints the value of "i"
for (i <- 1 to 10) {
println(i)
}
// More idiomatic: ( 1 to 10 ).foreach( println )
println()
// FIXME: For-loop - shoppingList
// Create a for loop that iterate through "shoppingList" and prints each element.
for (x <- shoppingList.indices) { // equivalent to: for (x <- 0 to shoppingList.length - 1)
println(shoppingList(x))
}
// More idiomatic: shoppingList.foreach( println )
println()
// FIXME: Foreach-loop
// Do the same with a foreach-loop.
shoppingList.foreach(println(_))
println()
// FIXME: If-statement
// Modify the first for-loop (with i from 1 to 10) such that it prints "(value of i) is even" when "i" is divisible
// by 2 (You may want to learn more about "modulo" (%)). Else, print "(value of i) is odd".
(1 to 10).foreach {
x => println( x + " is " + (if (x%2==0) "even" else "odd") )
}
println()
// FIXME: Sum Up
// Create a string variable called "element" with the value of your choice. Then create a for-loop that checks if "shoppingList" contains
// "element". If yes, print "You have to buy (value of element) !", and stop the loop (search how to stop a loop).
// If not, print "Nope, you don't need (value of "element")".
val element = "Tea"
var contains = ! shoppingList.forall( _ != element )
// The forall method is a for loop checking if each element reacts identically to a common pattern
if (contains) println("You have to buy " + element + " !")
else println("Nope, you don't need " + element)
//The right way would avoid any loop, using the method 'contains':
// if (shoppingList.contains(element)) ... else ...
// Part Two:
println()
// FIXME: Functions - Ascii
// Create a function that returns nothing and which doesn't takes any parameter. It should just be named "TriForce"
// and print the TriForce symbol (one triangle over two other ones, can be found on internet) with "TRIFORCE"
// Don't forget to call the function !
def TriForce() {
println(" /\\")
println(" /__\\")
println(" /\\ /\\")
println("/__\\/__\\")
println("TRIFORCE")
}
TriForce()
println()
// FIXME: Functions - One parameter
// Create a function that takes a string as parameter and returns "Hello (value of string) !"
def hello2(a:String):String = "Hello " + a
// Function's return type is useless here
// The function takes 1 param of certain type, and returns something of the same type
// Then, the return type doesn't need to be set
println()
// FIXME: Functions - Multiple parameters
// Create a function that takes two integers as parameters and returns the addition of these two.
// You can do the same with multiplication, subtraction and division.
def Addition(a: Int, b: Int):Int = a + b
def Subtraction(a: Int, b: Int) = a - b
def Multiplication(a: Int, b: Int) = a * b
def Division(a: Int, b: Int) = a / b
println()
// FIXME: User entry
// Create a string variable that takes what the user enter in the console as value. Then print "You entered (value of string)"
print("Please write something: ")
val user_input = new Scanner(System.in)
val user_inputS = user_input.next
println("You entered " + user_inputS)
//It is cleverer to use jline library (line edition, history... etc)
println()
// FIXME: While loop
// Create a while loop that takes a number and divides it by 2 until it is less than 3
var num = 30
while (num >= 3) {
println(num)
num /= 2 //num = num/2
}
println()
// FIXME: do-While loop
// Do the same with a do-while loop
num = 20
do {
println(num)
num = num / 2
} while (num >= 3)
println()
// FIXME: Random generator
// Create a function that returns a random number
def randInt =
new Random().nextInt(Integer.MAX_VALUE)
println()
// FIXME: Random generator with bounds
// Create another function that returns a random number between two bounds given as parameters.
def randIntBounds(min: Int, max:
Int) =
new Random().nextInt((max - min) + 1) + min
println()
// FIXME: Multidimensional array
// Create a two dimensional int array of 3 columns and 3 rows. Use 2 for-loops to add a random number
// between 1 and 9 in each of the 9 rooms.
// You may use one of the two previously created function.
// Then print them such that they appear like this (with [x1,x9] being the 9 random integers):
// {x1,x2,x3,}
// {x4,x5,x6,}
// {x7,x8,x9,}
var array = Array.ofDim[Int](3,3).map( _.map(e => randIntBounds(1,9)) )
/* This 'array' creation is done in an idiomatic way. It is equivalent to:
var array = Array.ofDim[Int](size, size)
for(x <- 0 to size-1 ; x2 <- 0 to size-1) array(x)(x2) = randIntBounds(1,9)
*/
array.map( _.mkString("{", ", ", ",}") ).foreach( println )
println()
// FIXME: Switch
// Create a Switch that takes an integer "a" and return a sentence regarding the value of a
// (Create 3 statements for 3 specific values and a default one)
print( "Please enter an Integer value: " )
val entry = user_input.next
val a = if (! entry.matches("\\d+")) 0 // if entry is NaN, a = 0
else entry.toInt
a match {
case 1 => println("a=1")
case 2 => println("a=2")
case 3 => println("a=3")
case x => println("Default, value=" + x)
}
println()
// FIXME: logic Gates
// Create 7 functions for each logic gates (And, Or, No, Nand, Nor, Xnor, Xor).
// Each function takes two booleans as parameters and returns the result of the logic gate.
// (or You can do it with a switch and only one function)
def LogicGate(left:Boolean,right:Boolean,gate:String): Boolean = {
def And(a: Boolean, b: Boolean) = a & b
def Or(a: Boolean, b: Boolean) = a | b
def No(a: Boolean) = ! a
def Nand(a: Boolean, b: Boolean) = !(a & b)
def Nor(a: Boolean, b: Boolean) = !(a | b)
def Xor(a: Boolean, b: Boolean) = a ^ b
def Xnor(a: Boolean, b: Boolean) = !(a ^ b)
gate match {
case "And" => And(left,right)
case "Or" => Or(left,right)
case "No" => No(left)
case "Nand" => Nand(left,right)
case "Nor" => Nor(left,right)
case "Xor" => Xor(left,right)
case "Xnor" => Xnor(left,right)
case _ => false
}
}
println("And(false,true): " + LogicGate(false, true, "And"))
println("Or(false,true): " + LogicGate(false, true, "Or"))
println("Xor(false, true): " + LogicGate(false, true, "Xor"))
println()
// FIXME - Reverse
// Create a function that reverse a string
def reverseString( str:String ) = str.foldLeft("")( (a,b) => b+a )
// Or in a more Functional way: ("" /: str)( (a,b) => b+a )
// And the logical way: str.reverse
print( "Please write a String to reverse: " )
println( reverseString(user_input.next) )
def main (args: Array[String]) = println()
}