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Make _get_unique_port_name more efficient #23

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@matthew-parlette

For larger universes, it could take a long time for _get_unique_port_name to return a result with a lot of hits to the database. This should be somehow made more efficient.

A possible solution would be to move this to the Database class. I believe that any database implementation could determine a unique value more efficiently than the Game class is doing.

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