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Copy pathClientSession.cs
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174 lines (148 loc) · 5.31 KB
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using NetCoreServer;
using System;
using System.Text;
using System.Text.Json;
namespace FMServer
{
public class ClientSession : TcpSession
{
~ClientSession()
{
Console.WriteLine($"ClientSession {Id} finalized");
}
private GameServer _server;
public ClientSession(GameServer server) : base(server)
{
_server = server;
}
public new Guid Id { get; } = Guid.NewGuid();
public string Nick { get; set; } = "";
public object Info { get
{
return new
{
Id,
Nick
};
}
}
public Channel? CurrentChannel { get; set; }
public bool IsAdmin { get; set; } = false;
public bool Auth { get; set; } = false;
public string Nonce { get; } = StringExt.RandomString(24);
public string Session => Id.ToString();
private readonly MemoryStream _buffer = new();
public readonly CancellationTokenSource source = new();
public readonly CancellationTokenSource ping = new();
public bool IsAlive { get; set; } = true;
public int LastAlive { get; set; } = 0;
public Character Character { get; set; } = Character.None;
protected override void OnConnected()
{
Task.Delay(5000).WaitAsync(source.Token).ContinueWith(FinishConnect);
}
private void FinishConnect(Task task)
{
if (!Auth)
Disconnect();
else
{
Send(new { type = "connected" });
Task.Run(async () =>
{
using var timer = new PeriodicTimer(TimeSpan.FromSeconds(5));
while (!ping.IsCancellationRequested)
{
await timer.WaitForNextTickAsync(ping.Token);
if (ping.IsCancellationRequested)
break;
if (LastAlive >= 5)
{
ping.Cancel();
break;
}
if (!IsAlive)
LastAlive++;
IsAlive = false;
Send(new { type = "ping" });
}
if (ping.IsCancellationRequested)
{
Disconnect();
}
});
}
task.Dispose();
}
protected override void OnDisconnected()
{
var server = _server;
if (server == null)
return;
server.LeaveChannel(this, ping.IsCancellationRequested ? "Timed out" : "");
server.RemoveClient(this);
source.Cancel();
ping.Cancel();
_buffer.Dispose();
_server = null!;
}
private static JsonSerializerOptions JsonSerializerOptions => new()
{
PropertyNameCaseInsensitive = true
};
protected override void OnReceived(byte[] buffer, long offset, long size)
{
_buffer.Write(buffer, (int)offset, (int)size);
while (true)
{
if (_buffer.Length < 4)
return;
_buffer.Position = 0;
int length = BitConverter.ToInt32(_buffer.GetBuffer(), 0);
if (length <= 0)
{
Console.WriteLine($"Invalid packet length {length} from {Id}");
Disconnect();
return;
}
if (_buffer.Length < length + 4)
return;
var jsonBytes = _buffer.GetBuffer().AsSpan(4, length);
try {
var msg = JsonSerializer.Deserialize<Message>(jsonBytes, JsonSerializerOptions) ?? throw new JsonException("Null message");
_server.HandleMessage(this, msg);
}
catch (Exception ex)
{
var nick = string.IsNullOrEmpty(Nick) ? "No Nick!" : Nick;
Console.WriteLine($"Invalid message from {Id} ('{nick}'): {ex.Message}");
if(!jsonBytes.IsEmpty)
Console.WriteLine($"Message string: {Encoding.UTF8.GetString(jsonBytes)}");
Disconnect();
return;
}
var remaining = (int)_buffer.Length - (length + 4);
if (remaining > 0)
{
System.Buffer.BlockCopy(
_buffer.GetBuffer(),
length + 4,
_buffer.GetBuffer(),
0,
remaining
);
}
_buffer.SetLength(remaining);
}
}
public void Send(object payload)
{
var json = JsonSerializer.Serialize(payload);
var data = Encoding.UTF8.GetBytes(json);
var packet = new byte[data.Length + 4];
BitConverter.GetBytes(data.Length).CopyTo(packet, 0);
data.CopyTo(packet, 4);
SendAsync(packet);
}
}
}