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New Design direction #45
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Description
- create the icosahedron
- create the particle system
- create the force/target system
- implement a quick shader on it
- implement rotation
- implement background gradient
- implement binary system (see specart)
- implement clouds
- implement moving clouds
- implement gate formation shader
- implement thickness shader on portal
- implement content of gate shader
- add music
- add content (!)
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