As a game developer I would like to display text messages to players So that they can enjoy the game main plot & NPC dialogs ## References - [Node's design](https://www.figma.com/design/xglOHHLb96zfPMTXd3v8i9/Pok%C3%A9mon-Studio?node-id=17300-23393&t=31ISkCNp7RV6NAGd-4) - [Editor's design](https://www.figma.com/design/xglOHHLb96zfPMTXd3v8i9/Pok%C3%A9mon-Studio?node-id=17300-23434&t=31ISkCNp7RV6NAGd-4) ## Acceptance Criteria: - [x] User can write messages - [x] Events messages are placed in one CSV per event with the first event being 500000.csv - [x] Make sure events are always referring to the right CSV and row, and do reuse CSV rows if there are not anymore (like Pokémon forms) - [x] Messages can be quickly translated from the text input itself (like Pokémon names) - [x] Messages can be read & displayed by PSDK - [x] Messages can be skipped or not (Boolean isSkippable) - [x] Display if there is a speaker or not on the Node, and the speaker itself - [x] Create the related documentation (unscoped but will be mandatory if someone need it on the following commands to implement) ## Things to know - We won't implement the window settings management in this story too, but in #592. - Rich Text Editor is not in the MVP of Pokémon Studio version 3.
As a game developer
I would like to display text messages to players
So that they can enjoy the game main plot & NPC dialogs
References
Acceptance Criteria:
Things to know