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Configurable Daycare Price Rate #757
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Good first issueGood for newcomersGood for newcomersPSDKIssues that will need changes to Pokémon SDK game engineIssues that will need changes to Pokémon SDK game engineUser storyIssues related to a new feature or requestIssues related to a new feature or request
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Good first issueGood for newcomersGood for newcomersPSDKIssues that will need changes to Pokémon SDK game engineIssues that will need changes to Pokémon SDK game engineUser storyIssues related to a new feature or requestIssues related to a new feature or request
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As a Pokémon Studio user configuring game economy
I want to define the price paid by the player per level gained by a Pokémon in the Daycare
So that I can balance the Daycare cost according to my project’s economy without manually editing PSDK scripts or common events
Today, this behavior requires manual changes in PSDK code and in the
Daycare (management)common event from RPG Maker XP. Pokémon Studio should expose this value as a project setting, while PSDK reads and applies the configured parameter.The goal is to make this configuration accessible and maintainable, without encouraging users to modify internal scripts directly.
Acceptance Criteria
Configs.settings.daycare_price_rate.scripts\4 Systems\201 Daycare\011 Daycare.rbin PSDK - Direct link to the codeIdentified and Relevant Use Cases
Relevant
Not Prioritized / Out of Scope
Product Perspective
This is a good candidate for a Pokémon Studio setting because it is:
The preferred approach is a single global project setting first, rather than a complex pricing rule system.