tooling like factory planner or anything else that programmatically reads modded beacons thinks that KI3 beacons support 20 modules. some tooling (factory planner, factoriolab) makes it easy to describe full beacons but more difficult to describe less-than-full ones (in this case, 18/20).
so it would be marginally more convenient (if only at endgame) if whatever value in the mod's data is responsible for that 20 be reduced down to 18.
tooling like factory planner or anything else that programmatically reads modded beacons thinks that KI3 beacons support 20 modules. some tooling (factory planner, factoriolab) makes it easy to describe full beacons but more difficult to describe less-than-full ones (in this case, 18/20).
so it would be marginally more convenient (if only at endgame) if whatever value in the mod's data is responsible for that 20 be reduced down to 18.