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il2cpp

il2cpp #6

Triggered via push January 18, 2026 20:26
Status Failure
Total duration 26m 56s
Artifacts

il2cpp.yml

on: push
Matrix: build
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9 errors and 18 warnings
Build (Unity 2019.4.28f1 / StandaloneLinux64)
Build failed with exit code 1
Build (Unity 2022.3.33f1 / StandaloneLinux64)
Build failed with exit code 1
Build (Unity 2022.3.33f1 / Android)
Build failed with exit code 1
Build (Unity 2019.4.28f1 / Android)
Build failed with exit code 1
Build (Unity 2019.4.28f1 / StandaloneWindows64)
Build failed with exit code 1
Build (Unity 2022.3.33f1 / StandaloneWindows64)
Build failed with exit code 1
Build (Unity 6000.0.65f1 / Android)
Process completed with exit code 12.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
Process completed with exit code 1.
Build (Unity 6000.0.65f1 / StandaloneLinux64)
Process completed with exit code 12.
Build (Unity 2019.4.28f1 / StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2022.3.33f1 / StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2022.3.33f1 / Android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2019.4.28f1 / Android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2019.4.28f1 / StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2022.3.33f1 / StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 6000.0.65f1 / Android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
You are trying to import an asset which contains a global game manager. This is not allowed.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 6000.0.65f1 / StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.