The purpose of this document is to document the process of retrieving a build of libunity.so with minimal or no stripping applied, allowing usage of Unity modules such as RigidBodies etc. that may be removed on a game.
https://github.com/QuestPackageManager/UnityBuildProject TODO:
PR to the repo the game ID, version and unity version. If the according Unity libunity.so is not already in the repo, you may add it too.