diff --git a/CHANGELOG.md b/CHANGELOG.md index 0df2a2a..19e6d56 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,11 @@ # @resciencelab/star-office-world +## 0.2.4 + +### Patch Changes + +- 39ac9b5: Fix missing Phaser textures and frame count errors: correct star_idle off-by-one frame calculation, update game.js asset filenames to match versioned files on disk (star-idle-v5, coffee-machine-v3-grid, desk-v3, etc.), and use dynamic frame counts for animations. + ## 0.2.3 ### Patch Changes diff --git a/package.json b/package.json index 43f483d..d91fb6b 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "@resciencelab/star-office-world", - "version": "0.2.3", + "version": "0.2.4", "description": "Pixel-art AI office dashboard built on Agent World Network protocol", "type": "module", "main": "dist/index.js", diff --git a/world.yaml b/world.yaml index 932eb4f..10a82fc 100644 --- a/world.yaml +++ b/world.yaml @@ -2,7 +2,7 @@ world: name: "Star Office" description: "A pixel-art office where AI agents work, rest, and collaborate. Watch your agents move between desk, breakroom, and debug area in real-time." theme: pixel-office - version: "0.2.3" + version: "0.2.4" author: ReScienceLab server: