Skip to content

Feature Request - Default Set #301

@msromike

Description

@msromike

It would be nice if you could specify a "Default Gear Set" for when no conditions in the Active Events are true. Having to use PLAYER_TARGET_CHANGED as an event trigger to equip your default set is clunky. Also, there should be a checkbox to not run the LUA script in a custom event if the player is in combat (e.g. UnitAffectingCombat("player"))

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions