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events.json
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48 lines (48 loc) · 1.22 KB
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[
{
"people": 1,
"severity": "warning",
"message": "ate something they didn't agree with and now has food poisoning for 3 turns (uses 2 food at a time due to illness)",
"debuff": {
"name": "foodPoisoning",
"time": 3
}
},
{
"people": 2,
"severity": "danger",
"message": "gets into a fight with [[NAME2]]",
"kill": "second"
},
{
"people": 2,
"severity": "danger",
"message": "stumbles across [[NAME2]], catching them unawares",
"kill": "both"
},
{
"people": 2,
"severity": "danger",
"message": "sneaks up on [[NAME2]] and suprises them",
"kill": "first"
},
{
"people": 1,
"severity": "success",
"message": "found a day's worth of food left next to a campfire. There are signs of a hasty departure, but there's no threat here now.",
"getItem": {
"name": "food",
"amount": 1
}
},
{
"people": 4,
"severity": "success",
"message": "comes across [[NAME2]], [[NAME3]], and [[NAME4]] and they all have a party, and break out into a chorus of \"One Day More\""
},
{
"people": 2,
"severity": "warning",
"message": "Finds [[NAME2]] looking a little lost. They agree to spare each other. For now."
}
]