Is your feature request related to a problem? Please describe.
Some people (usually cheaters) spam !kick so that there's always a votekick going so nobody can start another one to kick them, just like what's been happening in Team Fortress 2.
Describe the solution you'd like
Run kick voting against each player in parallel.
- If there's already voting going on, the
!kick <player2> command must not reject, it must add the issuing player to the list of players who want to kick
- If there are several players who have >1 votes against them,
!yes and !no commands must not work, require !kick <playername> instead.
Describe alternatives you've considered
Additional context
This would also solve the issue of !kick <player2> not doing anything if someone else already did !kick <player2>:
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else{ |
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Chat_ServerPrivateMessage(player, "\x1b[38;2;220;0;0m" + ALREADY_VOTE_GOING + fullPlayerName + HOW_TO_KICK, false) |
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} |
. Although there is
#44 to fix this as well.
There are kick mods for other games, should just probably take their code.
Is your feature request related to a problem? Please describe.
Some people (usually cheaters) spam
!kickso that there's always a votekick going so nobody can start another one to kick them, just like what's been happening in Team Fortress 2.Describe the solution you'd like
Run kick voting against each player in parallel.
!kick <player2>command must not reject, it must add the issuing player to the list of players who want to kick!yesand!nocommands must not work, require!kick <playername>instead.Describe alternatives you've considered
Additional context
This would also solve the issue of
!kick <player2>not doing anything if someone else already did!kick <player2>:Takyon.PlayerVote/mod/scripts/vscripts/takyon_votekick.nut
Lines 99 to 101 in e83b1ec
There are kick mods for other games, should just probably take their code.