Skip to content

Flip Normals Set to True #144

@whynames

Description

@whynames

Every time I open the unity project, then click road, flipnormals are set to true although I have never did so. I examined the code, and there is no line that sets the flipnormals true. Why it can be?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions