Skip to content

Consider including low power library in Memory Game, and POV (with tilt switch) #11

@cefn

Description

@cefn

Currently, the Memory Game and POV are architected to assume you will turn them on and off manually, and consequently it's easy to run batteries flat. It might be useful to incorporate the low power behaviour prototyped in the AlarmClock, relying on an interrupt from a button (or tilt-switch in the case of the POV) and optionally serial to wake.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions