(This is one of the main reasons I started this project, thus the categorization as "basic fucntionality") * [ ] Add an "advanced rolls" editor where the user can: * Specify base talent(s), e.g. ritual skills * Set all possible modifiers, with tie-ins to other parts of the app, eg. the calendar module * [ ] Add "advanced rolls" UI to trigger the rolls * transform modifiers into usable UI components
(This is one of the main reasons I started this project, thus the categorization as "basic fucntionality")