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Copy pathThreadSafeQueue.cpp
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40 lines (31 loc) · 803 Bytes
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#include "ThreadSafeQueue.h"
namespace RayTracer {
void ThreadSafeQueue::push(const glm::uvec2& pixel)
{
queue.push(pixel);
}
QueueReturn ThreadSafeQueue::pop()
{
std::unique_lock<std::mutex> lock(mutex);
if (queue.empty()) return {false, {}};
const auto pixel = queue.front();
queue.pop();
return {true, pixel};
}
/**
* \brief Returns the size of the queue. Not thread-safe.
* \return Size of the queue.
*/
unsigned ThreadSafeQueue::size() const
{
return queue.size();
}
/**
* \brief Returns whether the queue is empty. Not thread-safe.
* \return Is empty or not.
*/
bool ThreadSafeQueue::empty() const
{
return queue.empty();
}
} // RayTracer