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Commit 890ac38

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2.0.2
1 parent bf310b2 commit 890ac38

3 files changed

Lines changed: 5 additions & 3 deletions

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KTL/index.html

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Original file line numberDiff line numberDiff line change
@@ -96,7 +96,7 @@
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View Amulet Upgrades
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</span>
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<span id="currentVersion" style="position:fixed;top:1px;right:5px;color:var(--text-muted)">v2.0.1</span>
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<span id="currentVersion" style="position:fixed;top:1px;right:5px;color:var(--text-muted)">v2.0.2</span>
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<div id="bonusDisplayShowButton" class="button" onclick="bonusMenuHideButton()"

KTL/menu.js

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@@ -573,11 +573,12 @@ function createChangelogMenu() {
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return Raw.html`
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<div class="menuTitle">Changelog</div>
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<div class="menuSeparator"></div><br>
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v2.0.1 10/26 (current):<br>
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v2.0.2 10/26 (current):<br>
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<ul>
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<li>Fixed a bug that paused spells didn't count towards spell power</li>
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<li>Fight the Lich's Forces button (under HATL) appears with HATL level and stays visible</li>
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<li>Reworked the Fight The Lich's Forces menu to show the error with spell power, and a message to pause actions if needed with train with team</li>
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<li>Refunded AC properly</li>
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</ul>
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v2.0 10/26:<br>
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<ul>

KTL/saving.js

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Original file line numberDiff line numberDiff line change
@@ -61,14 +61,14 @@ function load() {
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loadActionFromSave(actionObj, loadObj);
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}
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let refundAmount = 0;
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for(let upgradeVar in toLoad.upgrades) {
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let upgradeObj = data.upgrades[upgradeVar];
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let upgradeDataObj = upgradeData[upgradeVar];
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let loadObj = toLoad.upgrades[upgradeVar];
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if(!upgradeDataObj || upgradeDataObj.creationVersion > saveVersionFromLoad) { //If removed or needs to refresh
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let refundAmount= calcTotalSpentOnUpgrade(loadObj.initialCost, loadObj.costIncrease, loadObj.upgradesBought);
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if(refundAmount > 0) {
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data.ancientCoin += refundAmount;
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queuedLogMessages.push(["Info: Refunded <b>"+refundAmount+"</b> AC for the upgrade: " + (loadObj.title || decamelizeWithSpace(upgradeVar)), "info"])
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}
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// console.log("Skipped loading upgrade " + upgradeVar + " from save.");
@@ -91,6 +91,7 @@ function load() {
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data.planeTabSelected = toLoad.planeTabSelected ?? 0;
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data.totalMomentum = toLoad.totalMomentum ?? 0;
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data.ancientCoin = toLoad.ancientCoin ?? 0;
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data.ancientCoin += refundAmount;
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data.useAmuletButtonShowing = !!toLoad.useAmuletButtonShowing;
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data.secondsPerReset = toLoad.secondsPerReset ?? 0;
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data.currentJob = toLoad.currentJob ?? "helpScottWithChores";

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