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[Bug - Cosmetic]: #119

Description

Check each box to confirm this report is NOT about any of the following expected behaviours.

  • Allies transforming into each other temporarily when using a weapon or spell that doesn't normally belong to them.
  • Some coins are not animated.
  • Some boss sprites don't have a walking animation or can't face northwest/northeast.
  • Non-critical dialogs missing in boss fights, cutscenes, etc. Many dialogs are removed intentionally to reduce repetitive player input.

Check each box to confirm this report is NOT about any of the following known hardware limitations.

  • Temporary freezing (~16-30 frames) when activating EXP stars in certain rooms (forest, pipe vault, booster tower, sunken ship, etc).
  • Sprites partially disappearing or glitching out in battle when there are too many tiles on the same scanline (i.e. Yaridovich attacking Bowser in the middle slot).
  • Bad sprite palette in a room where at least 6-8 non-protagonist sprites use a different palette from each other
  • Some tickets about sprites overwriting each other (or overwriting shadows) will be closed due to hardware limitations, especially if the player is Bowser or Toadstool and it's a room with a lot of objects in it.

Console or Emulator

Snes9x 1.63

Flags

P(rchars|avail_chars:A|starters:4:5:6:7:8) Q(perms:random|props:random|unsafe) C(stats|charspells|spellstats|infuse|spellelements) X(rstars|bosses:AAAAAAAA|proglogic:hard|disperse) T(ritems|itemqual:completely_random) O(bwarp) G(button|quiz) S(rshops|shopqual:completely_random) B(rboss) E(drops|formations)

Seed number / hash or permalink

GORGON / LILBOO / PULSAR / DODO
https://randomizer-beta.smrpgspeedruns.com/h/5793e880094a579bbeb35b2a4513c7f8

Who is your OVERWORLD character?

Geno

Description of problem

Temple fortune text formatting needs adjustment. It is out of sync with the rest of the formatted text.

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