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snakeGame.cpp
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123 lines (123 loc) · 2.74 KB
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#include <iostream>
#include <conio.h>
#include <windows.h>
using namespace std;
const int width=80;
const int height=20;
int x,y;
int fruitx,fruity;
int score;
int stailx[100],staily[100];
int slen;
enum dirn{STOP=0, LEFT, RIGHT, UP, DOWN};
dirn sdir;
bool isOver;
void GameInit(){
isOver=false;
sdir=STOP;
x=width/2;
y=height/2;
fruitx=rand()%width;
fruity=rand()%height;
score=0;
}
void gameRender(string name){
system("cls");
for(int i=0;i<width+2;i++) cout<<"-";
cout<<endl;
for(int i=0;i<height;i++){
for(int j=0;j<=width;j++){
if(j==0 || j==width) cout<<"|";
if(i==y && j==x) cout<<"o";
else if(j==fruitx && i==fruity) cout<<"#";
else{
bool fg=false;
for(int k=0;k<slen;k++){
if(stailx[k]==j && staily[k]==i){
cout<<"o";
fg=true;
}
}
if(!fg) cout<<" ";
}
}
cout<<endl;
}
for(int i=0;i<width+2;i++) cout<<"-";
cout<<endl;
cout<<name<<"'s Score: "<<score<<endl;
}
void updateGame(){
int prevx=stailx[0];
int prevy=staily[0];
int prev2x,prev2y;
stailx[0]=x;
staily[0]=y;
for(int i=1;i<slen;i++){
prev2x=stailx[i];
prev2y=staily[i];
stailx[i]=prevx;
staily[i]=prevy;
prevx=prev2x;
prevy=prev2y;
}
switch(sdir){
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
case UP:
y--;
break;
case DOWN:
y++;
break;
}
if(x>=width || x<0 || y>=height || y<0) isOver=true;
for(int i=0;i<slen;i++){
if(x==stailx[i] && y==staily[i]) isOver=true;
}
if(x==fruitx && y==fruity){
score++;
fruitx=rand()%width;
fruity=rand()%height;
slen++;
}
}
void userInput(){
if(_kbhit()){
switch(_getch()){
case 'a':
sdir=LEFT;
break;
case 'd':
sdir=RIGHT;
break;
case 'w':
sdir=UP;
break;
case 'x':
sdir=DOWN;
break;
case 's':
sdir=STOP;
isOver=true;
break;
}
}
}
int main(){
string name;
cout<<"Enter your name: ";
cin>>name;
GameInit();
while(!isOver){
gameRender(name);
userInput();
updateGame();
Sleep(2000);
}
return 0;
}