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[Bug Report]: Game sometimes won't start due to alleged missing AzureLib dependencies #817

Description

@fancy-stone-pile

Modpack Version

1.31.0

Describe your issue.

Twice now I've had the game client fail to launch due to apparently alleged missing AzureLib deps. Trying to boot the game again resolves the issue. Using Prism launcher v11.0.2 installed via Flatpak on Linux Mint 22.3


Detailed walkthrough of mods that rely on missing AzureLib mod classes:
Mod: Iceberg-1.21.1-neoforge-1.3.2.jar
Missing classes of AzureLib:
mod/azure/azurelib/common/api/client/renderer/GeoArmorRenderer
mod/azure/azurelib/core/animatable/GeoAnimatable
mod/azure/azurelib/rewrite/render/armor/AzArmorRendererConfig
mod/azure/azurelib/rewrite/render/armor/AzArmorRendererPipeline
mod/azure/azurelib/rewrite/render/armor/AzArmorRendererPipelineContext
mod/azure/azurelibarmor/common/api/client/renderer/GeoArmorRenderer
mod/azure/azurelibarmor/core/animatable/GeoAnimatable
mod/azure/azurelibarmor/rewrite/render/armor/AzArmorRendererConfig
mod/azure/azurelibarmor/rewrite/render/armor/AzArmorRendererPipeline
mod/azure/azurelibarmor/rewrite/render/armor/AzArmorRendererPipelineContext```

Craftoria crashed. The logs have been uploaded to gnomebot.dev:

latest.log | debug.log head / tail (~51k lines) | crash-2026-06-07_13.25.44-client.txt | PrismLauncher-0.log | KubeJS: client.log / startup.log | crash_assistant_app.log | modlist.txt

Found �[2;34m1�[0m log analysis results:
�[2;34mAzureLibAddons�[0m in: latest.log

Mod list changes on top of the modpack:

�[2;32m14�[0m added, �[2;31m5�[0m removed, �[2;34m2�[0m updated.

Crash Report

https://gnomebot.dev/paste/mclogs/xdyU0ia

Latest Log

https://gnomebot.dev/paste/mclogs/EDMwSZC

Have you modified the modpack?

Yes

User Modifications

Installed the following additional mods on the client. I think this is a complete list?

  • BoccHUD
  • Tweakerge
  • MaFgLib
  • Bobby ReNeoForged

Did the issue happen in singleplayer or on a server?

Server

Discord Username

flowering_azalea_leaves

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