Seems harmless, should nullcheck anyways to reduce noise
[Debug :RoR2BepInExPack] OnHook SS2.Components.StarstormBehavior.SceneDirector_Start added by assembly: Starstorm2.dll for: RoR2.SceneDirector.Start
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
SS2.Components.StarstormBehavior.Start () (at C:/Users/color/Desktop/code/Starstorm2/SS2-Project/Assets/Starstorm2/Modules/RunBehaviors/StarstormBehavior.cs:62)
Seems harmless, should nullcheck anyways to reduce noise