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92 lines (72 loc) · 2.38 KB
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Copy pathsequences.cpp
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92 lines (72 loc) · 2.38 KB
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#include "sequences.h"
void sequence::startupSequence()
{
uint64_t currentMillis = millis();
bool update = currentMillis - sequence::_previousMillis >= sequence::_oneSecondDelay;
switch( sequence::_currentState )
{
case sequence::startupState::INIT:
leds::clear();
sequence::_previousMillis = currentMillis;
sequence::_currentState = sequence::startupState::SHOW_DIGIT_3;
break;
case sequence::startupState::SHOW_DIGIT_3:
if( update )
{
leds::displayDigit( digits::digit_3,config::getGameConfig().SNAKE_BODY_COLOR );
sequence::_currentState = sequence::startupState::SHOW_DIGIT_2;
sequence::_previousMillis = currentMillis;
}
break;
case sequence::startupState::SHOW_DIGIT_2:
if( update )
{
leds::clear();
leds::displayDigit( digits::digit_2,config::getGameConfig().SNAKE_BODY_COLOR );
sequence::_currentState = sequence::startupState::SHOW_DIGIT_1;
sequence::_previousMillis = currentMillis;
}
break;
case sequence::startupState::SHOW_DIGIT_1:
if( update )
{
leds::clear();
leds::displayDigit( digits::digit_1,config::getGameConfig().SNAKE_BODY_COLOR );
sequence::_currentState = sequence::startupState::DONE;
sequence::_previousMillis = currentMillis;
}
break;
case sequence::startupState::DONE:
if( update )
{
leds::clear();
flags::canProcessInput = true;
sequence::isStartupSequenceDone = true;
}
break;
}
}
void sequence::gameoverSequence()
{
delay( sequence::_halfSecondDelay );
leds::drawSpiral( sequence::_fiveMsDelay,sequence::_spiralColor );
delay( sequence::_twoSecondDelay );
}
void sequence::gamewonSequence()
{
delay( sequence::_halfSecondDelay );
leds::drawSquare( 6,6,2,colors::CYAN );
delay( sequence::_halfSecondDelay );
leds::drawSquare( 5,5,4,colors::YELLOW );
delay( sequence::_halfSecondDelay );
leds::drawSquare( 4,4,6,colors::BLUE );
delay( sequence::_halfSecondDelay );
leds::drawSquare( 3,3,8,colors::RED );
delay( sequence::_halfSecondDelay );
leds::drawSquare( 2,2,10,colors::WHITE );
delay( sequence::_halfSecondDelay );
leds::drawSquare( 1,1,12,colors::MAGENTA );
delay( sequence::_halfSecondDelay );
leds::drawSquare( 0,0,14,colors::GREEN );
delay( sequence::_fiveteenSecondDelay );
}