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Main Street: GDD -- UX, Visual Design, and Audio Direction #405

@SorraTheOrc

Description

@SorraTheOrc

Summary

Write the UX and presentation section of Main Street's Game Design Document covering the user interface layout, visual style, card art direction, animations, and audio/music direction.

User Story

As a game designer, I want Main Street's look, feel, and player interaction patterns documented so that implementation can deliver a cohesive, polished experience from the first milestone.

Prerequisites

  • Main Street: GDD Core Rules and Mechanics (CG-0MM4RC1K81JU4U5D) completed

Sections to Cover

  1. Screen Layout and Zones -- Where are Main Street's game zones positioned on screen? Wireframes or descriptions of the main game view, menus, and overlays.
  2. Card Visual Design -- Card dimensions, layout of information on cards, visual hierarchy, face-down appearance. Art style direction (pixel art, illustrated, minimalist, etc.).
  3. Interaction Design -- How does the player interact? Click/tap to select, drag and drop, contextual menus? Interaction feedback (highlights, hover states, invalid move indicators).
  4. Animation and Juice -- Key animations: card dealing, card movement, crafting/building effects, win/loss celebrations, score tallying. Timing and easing guidelines.
  5. Visual Theme and Mood -- Colour palette direction, mood board concepts, atmosphere goals. How does the visual design reinforce Main Street's buildy/crafty theme?
  6. Audio Direction -- Sound effects needed (card sounds, crafting sounds, UI feedback, ambient). Music style and mood. Volume and mixing guidelines.
  7. Accessibility -- Colour-blind considerations, text sizing, input method alternatives, screen reader hints (where feasible).
  8. Responsive/Resolution Considerations -- Target resolutions, scaling strategy, mobile vs desktop layout differences (if any).

Expected Output

A formal GDD section with wireframes (can be ASCII/text-based), style guidelines, and interaction specifications sufficient for a UI developer to implement Main Street.

Acceptance Criteria

  1. Screen layout is documented with zone positions and sizes
  2. Card visual design is specified with dimensions and information layout
  3. All player interactions are documented with feedback states
  4. Key animations are listed with timing targets
  5. Visual theme direction is established (even if assets are placeholder)
  6. Audio needs are inventoried
  7. Basic accessibility considerations are documented
  8. The document is reviewed and approved by the producer

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