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239 lines (239 loc) · 14.3 KB
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<table min_lib_ver="4.88" name="FueledFeud">
<instance id="fuel_garage_door">
<packages/>
</instance>
<instance id="fuel_manhole">
<packages/>
</instance>
<instance id="fuel_freezer">
<packages/>
</instance>
<instance id="fuel_tape_locker">
<packages/>
<equipments>
<special icon="equipment_casette" id="fuel_casette" sync_possession="true" text_id="hud_equipment_fuel_casette"/>
</equipments>
</instance>
<instance id="fuel_ticket_logic">
<packages/>
</instance>
<instance id="fuel_circuitbreaker">
<packages/>
</instance>
<HeistMusic directory="assets/sounds/music" id="track_fuel" volume="0.6">
<event name="setup" source="stealth.ogg" start_source="stealth_intro.ogg"/>
<event name="anticipation" source="anticipation.ogg"/>
<event name="assault" source="assault.ogg" start_source="assault_intro.ogg"/>
<event name="control" source="control.ogg" start_source="control_intro.ogg"/>
</HeistMusic>
<Achievements icon="guis/mods/fuel/textures/achievements/fuel_pack" id="achievements_fuel" banner="guis/mods/fuel/textures/achievements/fuel_banner">
<achievement desc_id="achievement_fuel_wd_0_desc" icon="guis/mods/fuel/textures/achievements/fuel_normal" id="achievement_fuel_wd_0" name_id="achievement_fuel_wd_0" rank="1"/>
<achievement desc_id="achievement_fuel_wd_1_desc" icon="guis/mods/fuel/textures/achievements/fuel_hard" id="achievement_fuel_wd_1" name_id="achievement_fuel_wd_1" rank="1"/>
<achievement desc_id="achievement_fuel_wd_2_desc" icon="guis/mods/fuel/textures/achievements/fuel_veryhard" id="achievement_fuel_wd_2" name_id="achievement_fuel_wd_2" rank="1"/>
<achievement desc_id="achievement_fuel_wd_3_desc" icon="guis/mods/fuel/textures/achievements/fuel_overkill" id="achievement_fuel_wd_3" name_id="achievement_fuel_wd_3" rank="2" reward_amount="2" reward_type="cc"/>
<achievement desc_id="achievement_fuel_pick_desc" icon="guis/mods/fuel/textures/achievements/fuel_mayhem" id="achievement_fuel_pick" name_id="achievement_fuel_pick" rank="2" reward_amount="4" reward_type="cc"/>
<achievement desc_id="achievement_fuel_death_desc" icon="guis/mods/fuel/textures/achievements/fuel_deathwish" id="achievement_fuel_death" name_id="achievement_fuel_death" rank="3" reward_amount="6" reward_type="cc"/>
<achievement desc_id="achievement_fuel_ggez_desc" icon="guis/mods/fuel/textures/achievements/fuel_deathsentence" id="achievement_fuel_ggez" name_id="achievement_fuel_ggez" rank="4" reward_amount="8" reward_type="cc"/>
<achievement desc_id="achievement_fuel_axe_desc" icon="guis/mods/fuel/textures/achievements/fuel_onedown" id="achievement_fuel_axe" name_id="achievement_fuel_axe" rank="4" reward_amount="10" reward_type="cc"/>
<achievement desc_id="achievement_fuel_guns_desc" icon="guis/mods/fuel/textures/achievements/fuel_guns" id="achievement_fuel_guns" name_id="achievement_fuel_guns" rank="3" reward_amount="4" reward_type="cc"/>
<achievement desc_id="achievement_fuel_pay_desc" icon="guis/mods/fuel/textures/achievements/fuel_pay" id="achievement_fuel_pay" name_id="achievement_fuel_pay" rank="2" reward_amount="1" reward_type="cc"/>
<achievement desc_id="achievement_fuel_tape_desc" icon="guis/mods/fuel/textures/achievements/fuel_tape" id="achievement_fuel_tape" name_id="achievement_fuel_tape" rank="3" reward_amount="3" reward_type="cc"/>
<achievement desc_id="achievement_fuel_ks_desc" icon="guis/mods/fuel/textures/achievements/fuel_ks" id="achievement_fuel_ks" name_id="achievement_fuel_ks" rank="1"/>
</Achievements>
<AddFiles directory="assets">
<texture path="guis/mods/fuel/textures/loading/job_fuel_df"/>
<texture path="guis/mods/fuel/textures/pd2/crimenet/fuel"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_pack"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_banner"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_normal"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_hard"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_veryhard"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_overkill"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_mayhem"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_deathwish"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_deathsentence"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_onedown"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_tape"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_guns"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_pay"/>
<texture path="guis/mods/fuel/textures/achievements/fuel_ks"/>
</AddFiles>
<Hooks directory="hooks">
<hook file="guitweakdata.lua" source_file="lib/tweak_data/guitweakdata"/>
<hook file="musicmanager.lua" source_file="lib/managers/musicmanager"/>
</Hooks>
<AssetUpdates id="43544" provider="modworkshop" version="1.2"/>
<Localization default="english.yaml" directory="loc">
<loc file="english.yaml" language="english"/>
<loc file="french.yaml" language="french"/>
</Localization>
<Package file="scriptdata/fuel.package" id="package_fuel" unload_on_restart="true"/>
<PrePlanning>
<locations>
<location id="fuel" mission_briefing_texture="guis/mods/fuel/textures/pd2/pre_planning/mission_briefing_fuel" total_budget="8">
<table map_size="1" map_x="-0.3" map_y="0" name_id="menu_pp_fuel_a" rotation="180" texture="guis/mods/fuel/textures/pd2/pre_planning/fuel_loc_a_df" x1="-2680" x2="5110" y1="-4930" y2="3750"/>
<start_location group="a" x="512" y="512" zoom="0.85"/>
</location>
</locations>
<types>
<type budget_cost="2" category="hired_help" cost="2000" icon="35" id="fuel_mole" plan="hired_help" post_event="preplan_13" prio="1" total="1"/>
<type budget_cost="1" category="dead_drop" cost="4000" deployable_id="first_aid_kit" icon="31" id="fuel_faks" post_event="preplan_13" prio="6" total="4"/>
<type budget_cost="1" category="mission_equipment" cost="1000" icon="63" id="fuel_ladder" post_event="preplan_15" prio="5" total="1"/>
<type budget_cost="3" category="mission_equipment" cost="8000" icon="93" id="fuel_plane" pos_not_important="true" post_event="preplan_13" prio="3" total="1"/>
</types>
</PrePlanning>
<HUDIcon id="equipment_pizzabox" texture="guis/mods/fuel/textures/pd2/hud_pickups_fuel">
<texture_rect>
<value_node value="0"/>
<value_node value="0"/>
<value_node value="32"/>
<value_node value="32"/>
</texture_rect>
</HUDIcon>
<HUDIcon id="equipment_casette" texture="guis/mods/fuel/textures/pd2/hud_pickups_fuel">
<texture_rect>
<value_node value="32"/>
<value_node value="0"/>
<value_node value="32"/>
<value_node value="32"/>
</texture_rect>
</HUDIcon>
<contact assets_gui="guis/mission_briefing/preload_contact_bain" id="yaeger" name_id="contact_yaeger_name" package="packages/contact_bain"/>
<level ai_group_type="America" brief_id="heist_fuel_briefing" briefing_dialog="Play_ygr_fuel_brf_01" ghost_bonus="0.06" id="fuel" intro_event="Play_ygr_fuel_intro_01" load_screen="guis/mods/fuel/textures/loading/job_fuel_df" max_bags="25" player_style="generic">
<assets/>
<equipments>
<special icon="equipment_electrical" id="fuel_jumper_cable" sync_possession="true"/>
<special icon="equipment_drillfix" id="fuel_winch_part" name_id="hud_carry_winch_bag" sync_possession="true"/>
<special icon="equipment_barcode" id="fuel_ticket" sync_possession="true" text_id="hud_equipment_take_ticket"/>
<special icon="equipment_pizzabox" id="fuel_pizzabox" sync_possession="true" text_id="hud_equipment_fuel_pizzabox"/>
<special icon="equipment_casette" id="fuel_casette" sync_possession="true" text_id="hud_equipment_fuel_casette"/>
</equipments>
<hooks directory="hooks">
<hook file="missionendstate.lua" source_file="lib/states/missionendstate"/>
<hook file="charactertweakdata.lua" source_file="lib/tweak_data/charactertweakdata"/>
<hook file="copbrain.lua" source_file="lib/units/enemies/cop/copbrain"/>
<hook file="elementspawngrenade.lua" source_file="lib/managers/mission/elementspawngrenade"/>
<hook file="copmovement.lua" source_file="lib/units/enemies/cop/copmovement"/>
<hook file="securitycamera.lua" source_file="lib/units/props/securitycamera"/>
<hook file="preplanningmanager.lua" source_file="lib/managers/preplanningmanager"/>
<hook file="elementaccesscamera.lua" source_file="lib/managers/mission/elementaccesscamera"/>
<hook file="elementaccesscamera.lua" source_file="lib/states/ingameaccesscamera"/>
<hook file="tweakdatapd2.lua" source_file="lib/tweak_data/tweakdatapd2"/>
</hooks>
<interactions>
<interaction based_on="hold_born_search_tools" id="fuel_winch_part" start_active="true"/>
<interaction id="fuel_jumper_cable" sound_done="PENT_Pickup_CargoStrap" text_id="debug_interact_stash_server_cord"/>
<interaction id="fuel_pay_money" interact_distance="150" timer="0"/>
<interaction id="fuel_switch_ticket" interact_distance="250" start_active="false" timer="0"/>
<interaction axis="x" equipment_consume="true" equipment_text_id="hud_equipment_use_ticket" id="fuel_hold_scan_ticket" interact_distance="200" special_equipment="fuel_ticket" timer="3"/>
<interaction based_on="hold_pickup_lance" id="fuel_hold_pickup_generator" interact_distance="200"/>
<interaction based_on="hold_pickup_lance" id="fuel_hold_pickup_winch" interact_distance="200"/>
<interaction id="fuel_take_pizzabox" interact_distance="200"/>
<interaction id="fuel_hold_place_pizzabox" interact_distance="200" timer="2" equipment_text_id="hud_int_requires_pizzabox" special_equipment="fuel_pizzabox" equipment_consume="true"/>
<interaction id="fuel_hold_spike_pizza" interact_distance="200" timer="5" equipment_text_id="hint_no_laxative" special_equipment="laxative" equipment_consume="true" start_active="false"/>
<interaction id="fuel_hold_call_1" interact_distance="200" timer="3" sound_start="bar_train_panel_hacking" sound_interupt="bar_train_panel_hacking_cancel" sound_done="bar_train_panel_hacking_finished"/>
<interaction id="fuel_hold_call_2" based_on="fuel_hold_call_1"/>
<interaction id="fuel_hold_call_3" based_on="fuel_hold_call_1"/>
<interaction based_on="chca_hold_pour_diesel" equipment_consume="true" id="fuel_hold_fuel_gen" interact_distance="100"/>
<interaction based_on="born_plug_in_powercord" equipment_consume="true" equipment_text_id="hud_int_requires_jumper_cable" id="fuel_use_jumper_cable" special_equipment="fuel_jumper_cable"/>
<interaction action_text_id="hud_action_generic" based_on="bex_take_cupprint" equipment_consume="true" equipment_text_id="hud_int_requires_casette" id="fuel_use_tape" special_equipment="fuel_casette"/>
<interaction based_on="huge_lance" equipment_consume="true" equipment_text_id="hud_int_equipment_no_winch_part" id="fuel_repair_winch" special_equipment="fuel_winch_part" timer="6"/>
<interaction axis="z" force_update_position="true" id="fuel_hold_push_car" interact_distance="250" timer="2.5"/>
</interactions>
<lootbags>
<carry based_on="winch_part" type="medium" id="fuel_generator" name_id="hud_carry_fuel_generator"/>
<carry based_on="winch_part" type="medium" id="fuel_winch" name_id="hud_carry_fuel_winch"/>
<carry based_on="weapon" id="fuel_grenades" type="medium" name_id="hud_carry_grenades">
<AI_carry SO_category="enemies"/>
</carry>
</lootbags>
<outro_event>
<value_node value="Play_ygr_fuel_end_01"/>
<value_node value="Play_ygr_fuel_end_02"/>
</outro_event>
<packages>
<value_node value="package_fuel"/>
<value_node value="levels/instances/unique/sand/sand_container_fireworks/world/world"/>
<value_node value="levels/instances/unique/sand/sand_container_fireworks/world/world"/>
<value_node value="levels/instances/unique/pet_planedrop/world/world"/>
<value_node value="levels/instances/shared/ilija_the_sniper/world_sounds"/>
<value_node value="levels/instances/shared/ilija_the_sniper/world"/>
</packages>
<script_data_mods directory="scriptdata">
<mod replacement="objectives.objective" replacement_type="custom_xml" target_ext="objective" target_path="gamedata/objectives">
<options merge_mode="add" mode="add"/>
</mod>
<mod replacement="c_fuel_stage1.dialogue" replacement_type="custom_xml" target_ext="dialog" target_path="gamedata/dialogs/c_fuel_stage1">
<options merge_mode="add" mode="add"/>
</mod>
<mod replacement="index.dialog_index" replacement_type="custom_xml" target_ext="dialog_index" target_path="gamedata/dialogs/index">
<options merge_mode="add" mode="add"/>
</mod>
</script_data_mods>
<xml>
<file path="scriptdata/job_c_fuel.sounds"/>
</xml>
</level>
<Sounds directory="assets/sounds/vo" unload="true">
<sound id="Play_ygr_fuel_cbf" path="ygr_fuel_cbf.ogg"/>
</Sounds>
<narrative brief_id="heist_fuel_crimenet" briefing_event="Play_ygr_fuel_cbf" contact="yaeger" icon="guis/mods/fuel/textures/pd2/crimenet/fuel" id="fuel">
<chain>
<table level_id="fuel" type="d" type_id="heist_type_assault"/>
</chain>
<contract_cost>
<value_node value="48000"/>
<value_node value="94000"/>
<value_node value="172000"/>
<value_node value="340000"/>
<value_node value="500000"/>
<value_node value="500000"/>
<value_node value="500000"/>
</contract_cost>
<crimenet_callouts>
<value_node value="nothing"/>
</crimenet_callouts>
<crimenet_videos>
<value_node value="cn_branchbank2"/>
</crimenet_videos>
<debrief_event>
<value_node value=""/>
</debrief_event>
<experience_mul>
<value_node value="1"/>
<value_node value="1"/>
<value_node value="1"/>
<value_node value="1"/>
<value_node value="3"/>
<value_node value="3"/>
<value_node value="3"/>
</experience_mul>
<max_mission_xp>
<value_node value="33600"/>
<value_node value="33600"/>
<value_node value="35800"/>
<value_node value="41000"/>
<value_node value="46200"/>
<value_node value="46200"/>
<value_node value="46200"/>
</max_mission_xp>
<min_mission_xp>
<value_node value="15000"/>
<value_node value="15000"/>
<value_node value="15000"/>
<value_node value="15300"/>
<value_node value="17500"/>
<value_node value="17500"/>
<value_node value="17500"/>
</min_mission_xp>
<payout>
<value_node value="18000"/>
<value_node value="30000"/>
<value_node value="48000"/>
<value_node value="72000"/>
<value_node value="110000"/>
<value_node value="110000"/>
<value_node value="110000"/>
</payout>
</narrative>
</table>