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Terrain Modifier: Dilate/Erode #177

@zachEastin

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@zachEastin

Introduce a new terrain modifier that allows for dilation (expansion) and erosion (contraction) of terrain features, enhancing the terrain manipulation capabilities.

Dilation and erosion work the same way but just in opposite. Each vertex finds either the tallest (dilation) or lowest (erosion) neighbor and sets that height to itself.

Dilate Normal Erode
image image image

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