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Design Constructible Fire Berms #58
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documentationImprovements or additions to documentationImprovements or additions to documentationsource:kanbanMigrated from the Wildfire file kanban boardMigrated from the Wildfire file kanban boardstatus:deferredDeferred future workDeferred future work
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documentationImprovements or additions to documentationImprovements or additions to documentationsource:kanbanMigrated from the Wildfire file kanban boardMigrated from the Wildfire file kanban boardstatus:deferredDeferred future workDeferred future work
Migrated from the file kanban board on 2026-05-23.
Original status:
08-deferredRequires QA:
falseDoc only:
trueAgent level:
LowRole:
researcherDependencies: none
Write scope:
docs/DESIGN.md,docs/world-consequence-first-pass.mdagent_level: Low
role: researcher
requires_qa: false
doc_only: true
dependencies: []
write_scope:
Design Constructible Fire Berms
Goal
Design constructible fire berms or firebreak barriers as a tactical spread-control tool.
Why
Berms are simpler than fans and fit the simulation as spread resistance or spread blocking. They also give players a readable way to plan controlled burns and settlement defense.
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git diff --check.Notes