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Investigate Fuel save load hang after command bridge ready
Context
This issue was created from the 2026-06-01 coordinator live-QA run after #64 closed and #44/#65/#66 became blocked by the same load/command environment failure.
#64 proved the updated launch/deploy path can still reach a loaded, command-responsive game and pass qa-fixture-readiness stored-goods at commit cdbd3cfd. Immediately afterward, the #44 retry with accepted commit b2728418 deployed cleanly but could not reach a fair live proof because Timberborn stayed on the Loading screen after Continue.
Duplicate launch TTL was respected on first retry: /tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/02-guarded-launch-from-main.txt
Second launch reached Startup Mods, Experimental Mode, and Continue, then timed out waiting for loaded-save: /tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/03-guarded-launch-after-cooldown.txt
Screenshot stayed on Loading: /tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/current-screen-after-bridge-ready-timeout.png
Command probes timed out waiting for a fresh outbox:
Inspect command-inbox.txt / command-outbox.txt lifecycle and whether outbox cleanup is needed between deploys.
Inspect the latest autosave selected by the helper: Fuel/2026-05-31 23h41m, Day 7-5.autosave.timber.
Check for load-completion tokens after wildfire_command_bridge_ready and whether the helper should treat that log token differently from UI loaded-save detection.
Investigate Fuel save load hang after command bridge ready
Context
This issue was created from the 2026-06-01 coordinator live-QA run after #64 closed and #44/#65/#66 became blocked by the same load/command environment failure.
#64 proved the updated launch/deploy path can still reach a loaded, command-responsive game and pass
qa-fixture-readiness stored-goodsat commitcdbd3cfd. Immediately afterward, the #44 retry with accepted commitb2728418deployed cleanly but could not reach a fair live proof because Timberborn stayed on the Loading screen after Continue.Observed Failure
Artifact root:
/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerunImportant evidence:
/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/01-deploy-44.txt/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/02-guarded-launch-from-main.txt/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/03-guarded-launch-after-cooldown.txt/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/current-screen-after-bridge-ready-timeout.png/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/04-status-after-launch-timeout.txt/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/05-status-after-extra-load-wait.txt/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/commands/06-status-after-bridge-ready-log.txtcommand-inbox.txtupdated, butcommand-outbox.txtremained stale from the prior Make persistence stored-goods fixture-readiness prove item loss #64 run./tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/Player.log/tmp/wildfire-qa/live-controller-20260601/twf-44-b2728418-natural-target-rerun/Player-focused-scan.txtPlayer.logreachedwildfire_command_bridge_ready, but the UI stayed on Loading and the bridge did not consume follow-up commands.Impact
This blocks fair live QA for:
b272841869d9f90b85e194618ebb101f01e7fe825bdbeaaf2efaf7089774deff479688f62e7d0ea42bcb4363Acceptance Criteria
Player.logreacheswildfire_command_bridge_ready./tmp/wildfire-qaor issue comments.Suggested First Checks
/tmp/wildfire-qa/live-controller-20260601/twf-64-cdbd3cfd-overlap-rerunwith the Gate Slow Reactable Wildfire Tuning #44 blocked artifact root.command-inbox.txt/command-outbox.txtlifecycle and whether outbox cleanup is needed between deploys.Fuel/2026-05-31 23h41m, Day 7-5.autosave.timber.wildfire_command_bridge_readyand whether the helper should treat that log token differently from UI loaded-save detection.