-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathFonAddFoodScript.cs
More file actions
62 lines (51 loc) · 1.59 KB
/
FonAddFoodScript.cs
File metadata and controls
62 lines (51 loc) · 1.59 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
using UnityEngine;
using UnityEngine.UI;
public class FonAddFoodScript : MonoBehaviour
{
public GameObject igredientPref;
public GameObject ParentIgredientPref;
public Ingrediens_cat _iCat;
public void OnEnable()
{
var AM = AppManager.Instance;
AM.BottomBar.SetActive(true);
AM.fridge.SetActive(true);
AM.fridgeON.SetActive(false);
//AM.BackInBlack();
ParentIgredientPref.transform.ClearChildren();
ViewPref();
}
public void Shop()
{
var AM = AppManager.Instance;
AM.SwitchScreen(13);
AM.BottomBar.GetComponent<Image>().color = new Color32(0, 0, 0, 0);
}
public void ViewPref()
{
var iCat = AppManager.Instance.res.ingrediens_cat;
for (int i = 0; i < iCat.Count; i++)
{
{
var rev = Instantiate(igredientPref, ParentIgredientPref.transform);
rev.GetComponent<IngredientScript>().CreatePref(iCat[i]);
}
}
}
public void AddToFridge()
{
var cat = AppManager.Instance.res.ingrediens_cat;
for (int i = 0; i < cat.Count; i++)
{
for (int j = 0; j < cat[i].nids.Count; j++)
{
if (cat[i].nids[j].isON && !cat[i].nids[j].repeat)
{
AppManager.Instance.products.Add(cat[i].nids[j]);
cat[i].nids[j].repeat = true;
}
}
}
AppManager.Instance.SwitchScreen(7);
}
}