@@ -45,7 +45,7 @@ export declare const actionDescriptionsSlow: {
4545 79 : import ( "./Action" ) . Action < [ [ arg1 : import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Undefined , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . DoodadNearby ] ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void , import ( "@wayward/game/game/entity/action/actions/DetachContainer" ) . IDetachContainerCanUse , [ ( import ( "../../doodad/Doodad" ) . default | undefined ) ?] > ;
4646 13 : import ( "./Action" ) . Action < [ [ arg1 : import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Undefined , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . ItemInventory ] ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void | Promise < void > , import ( "@wayward/game/game/entity/action/actions/Dig" ) . IDigGenericCanUse | import ( "@wayward/game/game/entity/action/actions/Dig" ) . IDigTileCanUse , [ ( import ( "../../item/Item" ) . default | undefined ) ?] > ;
4747 0 : import ( "./Action" ) . Action < [ import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . ItemNearby , [ arg1 : import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Undefined , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . OptionalItemArrayNearby ] ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void | Promise < void > , import ( "@wayward/game/game/entity/action/actions/Disassemble" ) . IDisassembleCanUse , [ import ( "../../item/Item" ) . default , ( ( import ( "../../item/Item" ) . default | undefined ) [ ] | undefined ) ?] > ;
48- 140 : import ( "./Action" ) . Action < [ import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Integer32 , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Boolean , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Float64 ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void , import ( "@wayward/game/game/entity/action/IAction" ) . IActionUsable , [ number , boolean , number ] > ;
48+ 140 : import ( "./Action" ) . Action < [ import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Integer32 , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Boolean , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Boolean , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Float64 ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void , import ( "@wayward/game/game/entity/action/IAction" ) . IActionUsable , [ number , boolean , boolean , number ] > ;
4949 40 : import ( "./Action" ) . Action < [ import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . ItemNearby , [ arg1 : import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Undefined , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . ItemNearby ] ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void | Promise < void > , import ( "@wayward/game/game/entity/action/actions/Dismantle" ) . IDismantleCanUse , [ import ( "../../item/Item" ) . default , ( import ( "../../item/Item" ) . default | undefined ) ?] > ;
5050 113 : import ( "./Action" ) . Action < [ [ arg1 : import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . Undefined , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . ItemNearby , import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . DoodadNearby ] ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void , import ( "@wayward/game/game/entity/action/actions/ToggleVehicle" ) . ToggleVehicleCanUse , [ ( import ( "../../doodad/Doodad" ) . default | import ( "../../item/Item" ) . default | undefined ) ?] > ;
5151 126 : import ( "./Action" ) . Action < [ import ( "@wayward/game/game/entity/action/IAction" ) . ActionArgument . ItemNearby , import ( "./argument/ActionArgumentEnum" ) . default < import ( "../IHuman" ) . EquipType , "None" | "Held" | "Legs" | "Chest" | "Head" | "Waist" | "Feet" | "Neck" | "Hands" | "Back" | "MainHand" | "OffHand" | "DualWield" > ] , import ( "../Human" ) . default < unknown , number , import ( "../../reference/IReferenceManager" ) . ReferenceType . NPC | import ( "../../reference/IReferenceManager" ) . ReferenceType . Player > , void , import ( "@wayward/game/game/entity/action/actions/DisplayItem" ) . IDisplayItemCanUse , [ import ( "../../item/Item" ) . default , import ( "../IHuman" ) . EquipType ] > ;
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