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Block.cs
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37 lines (35 loc) · 901 Bytes
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Operator_overload
{
class Block
{
public int A { get; set; }
public int B { get; set; }
public int C { get; set; }
public int D { get; set; }
public Block(int a, int b, int c, int d)
{
A = a;
B = b;
C = c;
D = d;
}
public override bool Equals(object obj)
{
if (obj == null || GetType() != obj.GetType())
{
return false;
}
Block block = (Block)obj;
return A == block.A && B == block.B && C == block.C && D == block.D;
}
public override string ToString()
{
return $"Block: A = {A}, B = {B}, C = {C}, D = {D}";
}
}
}