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Copy pathGenericMethods.cs
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169 lines (159 loc) · 7.8 KB
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using System;
using System.Reflection;
using FlipwitchAP.Archipelago;
using FlipwitchAP.Data;
using HarmonyLib;
using UnityEngine;
using UnityEngine.SceneManagement;
using Object = UnityEngine.Object;
namespace FlipwitchAP
{
public class GenericMethods
{
public const BindingFlags Flags = BindingFlags.Instance | BindingFlags.NonPublic;
[HarmonyPatch(typeof(MainMenuScreen), "StartNewGame")]
[HarmonyPrefix]
private static void StartNewGame_InitializeIndexAndLocations()
{
ArchipelagoClient.ServerData.InitializeOnNewGame();
}
[HarmonyPatch(typeof(BeginCutsceneIngame), "OnEnable")]
[HarmonyPostfix]
private static void OnEnable_DoAdditionalThings(BeginCutsceneIngame __instance)
{
switch (__instance.transform.parent.name)
{
case "Intro Cutscene":
{
if (ArchipelagoClient.ServerData.StartingGender == ArchipelagoData.Gender.Man)
{
SwitchDatabase.instance.playerMov.GetType().GetMethod("flipGender", Flags)?.Invoke(SwitchDatabase.instance.playerMov, null);
}
SwitchDatabase.instance.givePlayerItem("GoblinCrystal", true);
SwitchDatabase.instance.givePlayerItem("PortablePortal", true);
return;
}
case "Chaos Witch Defeated For Real":
{
Plugin.ArchipelagoClient.SendVictory();
return;
}
}
}
[HarmonyPatch(typeof(SaveSlotSelection), "Update")]
[HarmonyPrefix]
private static bool Update_DisallowLoadOfWrongSlot(SaveSlotSelection __instance,
ref SaveSlotSelection.Mode ____mode, ref int ____selectedItemIdx)
{
NewInputManager instance = NewInputManager.instance;
if (!instance.Interact.pressedThisFrame && !instance.Submit.pressedThisFrame) return true;
if (____mode != SaveSlotSelection.Mode.Continue) return true;
var loadedSave = SaveHelper.GrabSaveDataForSlot(____selectedItemIdx);
if (loadedSave.Seed == ArchipelagoClient.ServerData.Seed) return true;
Plugin.Logger.LogWarning($"Slot seed is {loadedSave.Seed}, but server suggests {ArchipelagoClient.ServerData.Seed}!");
return false;
}
[HarmonyPatch(typeof(MainMenu), "Update")]
[HarmonyPrefix]
private static bool Update_DisallowPlayIfNoConnection(MainMenu __instance, ref int ____selectedItemIdx)
{
if (ArchipelagoClient.Authenticated)
{
return true;
}
var instance = NewInputManager.instance;
if (!instance.Interact.pressedThisFrame && !instance.Submit.pressedThisFrame) return true;
switch (____selectedItemIdx)
{
case 0:
case 1:
AkSoundEngine.PostEvent("ui_fail", __instance.gameObject);
return false;
case 5:
Plugin.ArchipelagoClient.Cleanup();
break;
}
return true;
}
public static void HandleLocationDifference()
{
var locationsToVerify = Plugin.ArchipelagoClient.AllLocationsCompletedNotedByServer();
foreach (var location in locationsToVerify)
{
if (ArchipelagoClient.ServerData.CheckedLocations.Contains(location))
{
continue;
}
ArchipelagoClient.ServerData.CheckedLocations.Add(location);
var switchToFlip = FlipwitchLocations.IDToLocation[location].SwitchToFlip;
if (switchToFlip != "")
{
SwitchDatabase.instance.setInt(switchToFlip, 1);
}
}
}
public static void PatchSceneSwitchTriggers(string sceneName)
{
switch (sceneName)
{
case "WitchyWoods_Final":
{
var world = GameObject.Find("WitchyWoods").transform.Find("Grid").Find("World");
var peachCutsceneData = world.Find("2_MiniBridge").Find("LevelData").Find("Peachy Peach Cutscene Manager").GetComponent<SetGameObjectEnabledOnSwitch>();
peachCutsceneData.switchName = "APPeachItemGiven";
var crystalCutsceneData = world.Find("16_FairyRuins").Find("LevelData").GetChild(1).GetComponent<LevelStateManagerSingleSwitch>();
crystalCutsceneData.switchName = "APGreatFairyStory";
break;
}
case "Spirit_City_Final":
{
var stairwellSwitches = GameObject.Find("World").transform.Find("4_CityStairwell").Find("LevelData").Find("Switch Driven Data - Crystal Gone");
stairwellSwitches.GetComponent<LevelStateManagerSingleSwitch>().switchName = "APCityCrystalDestroyed";
var cemeterySwitches = GameObject.Find("World").transform.Find("10_CemeteryA").Find("LevelData").Find("Switch Driven Data");
cemeterySwitches.GetComponent<LevelStateManagerSingleSwitch>().switchName = "APCityCrystalDestroyed";
if (SwitchDatabase.instance.getInt("APCityCrystalDestroyed") > 0)
{
stairwellSwitches.GetChild(0).gameObject.SetActive(false);
stairwellSwitches.GetChild(1).gameObject.SetActive(false);
cemeterySwitches.GetChild(0).gameObject.SetActive(false);
cemeterySwitches.GetChild(1).gameObject.SetActive(false);
}
var bestGirlSwitch = GameObject.Find("World").transform.Find("CabaretCafe").Find("LevelData").Find("Cabaret Owner Complete Manager");
bestGirlSwitch.GetComponent<SetGameObjectEnabledOnSwitch>().switchName = "APCabaretComplete";
return;
}
case "Tengoku_Final":
{
var stupidFuckingPot = GameObject.Find("World").transform.Find("Tengoku").Find("6_FlowerGarden")
.Find("LevelData").GetChild(6);
stupidFuckingPot.name = "pot_breakable_thin_evil";
return;
}
}
}
public static void CreateOrModifyHoneyBlocksForDifferentStarts(string scene)
{
switch (ArchipelagoClient.ServerData.StartingArea)
{
case ArchipelagoData.StartArea.Tengoku:
{
if (scene != "FungalForest_Main") return;
var honeyBlock = GameObject.Find("World/44_LargeTowerRoom/LevelData/Bouncy_Honey (3)");
var bounce = honeyBlock.GetComponent<BouncyHoney>();
bounce.force = 65f;
break;
}
case ArchipelagoData.StartArea.SlimeCitadel:
{
if (scene != "FungalForest_Main") return;
var foundBlock = GameObject.Find("World/44_LargeTowerRoom/LevelData/Bouncy_Honey (3)");
var plummet = GameObject.Find("World/44_LargeTowerRoom/LevelData");
var plummetBouncy = Object.Instantiate(foundBlock, plummet.transform);
plummetBouncy.transform.position = new Vector3(339.0535f, -49.2658f, 0f);
plummetBouncy.GetComponent<BouncyHoney>().force = 80;
return;
}
}
}
}
}