Hi
I have modified 320 height parameter on gameboy.py and st7789.py libraries
But i still watch games in 240x240, instead of 240x320
Can you please help me ?
I see a lot of noise after 241 lines...
In the MicroPython code (like tetris.py) I see many lines where the height 240 is forced (or calculated), like "pixel of sprite" x "number of rows" that do not depend on the display height, but on the number of pixels of sprites x rows... so I think all 3 games are "forced" to works only on 240x240px instead of 240x320px...

Hi
I have modified 320 height parameter on gameboy.py and st7789.py libraries
But i still watch games in 240x240, instead of 240x320
Can you please help me ?
I see a lot of noise after 241 lines...
In the MicroPython code (like tetris.py) I see many lines where the height 240 is forced (or calculated), like "pixel of sprite" x "number of rows" that do not depend on the display height, but on the number of pixels of sprites x rows... so I think all 3 games are "forced" to works only on 240x240px instead of 240x320px...