Creating a checklist for the war council rebalance sheet here: https://docs.google.com/spreadsheets/d/1hObgY0_T7O94AOJ6wVCElEex-sE6JKQmIMsQO2oshpA/edit
Some upgrades are already implemented as default tech in the AP_Triggers_giveProtossDefaultTech() action, I'll try and capture them here. @MadiMadsen would be nice if you could confirm what you implemented already, I see Zealot, Centurion, Sentinel, Void Ray, Phoenix, etc. I also notice some Supplicant and Slayer upgrades that seem unrelated. I am also unsure what the recommended testing configuration is, I'm hoping to shift things over to a client option soon.
Creating a checklist for the war council rebalance sheet here: https://docs.google.com/spreadsheets/d/1hObgY0_T7O94AOJ6wVCElEex-sE6JKQmIMsQO2oshpA/edit
Some upgrades are already implemented as default tech in the
AP_Triggers_giveProtossDefaultTech()action, I'll try and capture them here. @MadiMadsen would be nice if you could confirm what you implemented already, I see Zealot, Centurion, Sentinel, Void Ray, Phoenix, etc. I also notice some Supplicant and Slayer upgrades that seem unrelated. I am also unsure what the recommended testing configuration is, I'm hoping to shift things over to a client option soon.