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Copy pathBST.cpp
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183 lines (176 loc) · 4.28 KB
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#include <iostream>
using namespace std;
struct NodeBST
{
public:
int data;
NodeBST *left;
NodeBST *right;
};
class Bst
{
public:
NodeBST *root;
Bst()
{
root = NULL;
}
void insertNode(int data)
{
NodeBST *newNode = new NodeBST();
newNode->data = data;
newNode->left = newNode->right = NULL;
if (root == NULL)
{
root = newNode;
}
else
{
NodeBST *child = root;
NodeBST *par;
while (child != NULL)
{
if (data < child->data)
{
par = child;
child = child->left;
}
else if (data > child->data)
{
par = child;
child = child->right;
}
}
if (data > par->data)
{
par->right = newNode;
}
else if (data < par->data)
{
par->left = newNode;
}
}
}
void printInorder(struct NodeBST *node)
{
if (node == NULL)
return;
printInorder(node->left);
cout << node->data << " ";
printInorder(node->right);
}
void printPreorder(struct NodeBST *node)
{
if (node == NULL)
return;
cout << node->data << " ";
printPreorder(node->left);
printPreorder(node->right);
}
void printPostorder(struct NodeBST *node)
{
if (node == NULL)
return;
printPostorder(node->left);
printPostorder(node->right);
cout << node->data << " ";
}
//******************DELETE*********************//
void del(int data)
{
NodeBST *parent = root;
NodeBST *temp = root;
while (temp != NULL)
{
if (data > temp->data)
{
parent = temp;
temp = temp->right;
}
else if (data < temp->data)
{
parent = temp;
temp = temp->left;
}
else if (temp->data == data)
{
break;
}
}
if (temp == NULL)
{
cout << "\nNOT FOUND..!\n";
}
// temp = required node//
else if (temp->data == data)
{
cout << temp->data;
/* 1 */
if (temp->right == NULL && temp->left == NULL)
{
cout << "--BOTH NULL--";
parent->right = NULL;
delete temp;
}
/* 2 */
else if (temp->right == NULL && temp->left != NULL)
{
cout << "--RIGHT NULL--";
parent->right = temp->left;
delete temp;
}
/* 3 */
else if (temp->left == NULL && temp->right != NULL)
{
cout << "--LEFT NULL--";
parent->left = temp->right;
delete temp;
}
/* 4 */
else if (temp->right != NULL && temp->left != NULL)
{
cout << "--BOTH PRESENT--";
parent = temp;
NodeBST *current = temp->right;
while (current && current->left != NULL)
{
parent = current;
current = current->left;
}
temp->data = current->data;
if (parent == temp)
{
parent->right = NULL;
}
else
{
parent->left = NULL;
}
delete current;
}
}
}
};
int main(int argc, char **argv)
{
Bst b;
cout << ">>>>============<<<<\n";
b.insertNode(10);
b.insertNode(6);
b.insertNode(20);
b.insertNode(25);
b.insertNode(12);
b.insertNode(15);
b.insertNode(7);
b.insertNode(11);
b.printInorder(b.root);
cout << endl;
b.del(10);
cout << endl;
b.printInorder(b.root);
// b.printPreorder(b.root);
// cout<<endl;
// b.printPostorder(b.root);
cout << "\n<<<<============>>>>";
return 0;
}