Alpha (M4+Vest) — attacks: Event 1 (M4 on Charlie, bleeding) → credited in Do_Bleeding ticks
- Charlie bleeds 34 HP, then 66 HP → Alpha gets 34 from early ticks. But then Bravo shoots
Charlie too, becoming client->attacker. Bravo gets the remaining 66 bleed credit.
- Alpha's true_damage_dealt = 34
Bravo (Sniper+Slippers) — attacks:
- Event 5: Sniper AP on Charlie → bleeding. Bravo becomes Charlie's attacker. Charlie bleeds
remaining 66 HP to death → Bravo gets 66 from bleed ticks.
- Event 8: Sniper headshot on Delta → bleeding. Delta bleeds 100 HP to death → Bravo gets 100.
- Bravo's true_damage_dealt = 166
Charlie (MP5+Helmet) — attacks:
- Event 3: MP5 vest hit on Alpha → instant_dam=1, damage=5 → 5
- Charlie's true_damage_dealt = 5
Delta (M3+Bandolier) — attacks:
- Event 2: M3 on Alpha → bleeding. Delta becomes Alpha's attacker. Alpha bleeds 42 HP → 42
from bleed ticks.
- Event 6: Kick on Alpha → instant_dam=1, damage=20 → 20
- Event 7: M3 on Alpha → bleeding. Alpha bleeds remaining 18 HP to death → 18 from bleed
ticks.
- Delta's true_damage_dealt = 80
Grand total: 34 + 166 + 5 + 80 = 285
All 3 players who died (Charlie, Alpha, Delta) lost 100 HP each = 300. Bravo survived at 100
HP = 0 HP lost. But the total is 285, not 300. The missing 15 is Alpha's fall damage —
environmental, no attacker to credit.
Events Recap
┌─────┬──────────┬────────┬─────────┬───────────┬──────┬───────────┬─────────┬─────────┐
│ # │ Attacker │ Weapon │ Target │ Hit │ Base │ After │ Mode │ HP │
│ │ │ │ │ Location │ Dmg │ Modifiers │ │ Effect │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ │ │ │ │ Chest (no │ │ 58 │ │ 100→66 │
│ 1 │ Alpha │ M4 │ Charlie │ vest) │ 90 │ (×0.65) │ Bleed │ over │
│ │ │ │ │ │ │ │ │ time │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ │ │ │ │ Body (8 │ │ │ │ 100→58 │
│ 2 │ Delta │ M3 │ Alpha │ pellets) │ 17×8 │ 136 │ Bleed │ over │
│ │ │ │ │ │ │ │ │ time │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ 3 │ Charlie │ MP5 │ Alpha │ Chest │ 55 │ 5 (÷10) │ Instant │ 58→53 │
│ │ │ │ │ (vest!) │ │ │ │ │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ 4 │ — │ Fall │ Alpha │ — │ 15 │ 15 │ Instant │ 53→38 │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ │ │ │ │ Head │ │ 81 │ │ 66→0 │
│ 5 │ Bravo │ Sniper │ Charlie │ (helmet, │ 250 │ (×0.325) │ Bleed │ over │
│ │ │ │ │ AP) │ │ │ │ time │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ 6 │ Delta │ Kick │ Alpha │ — │ 20 │ 20 │ Instant │ 38→18 │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ │ │ │ │ Body (6 │ │ │ │ 18→0 │
│ 7 │ Delta │ M3 │ Alpha │ pellets) │ 17×6 │ 102 │ Bleed │ over │
│ │ │ │ │ │ │ │ │ time │
├─────┼──────────┼────────┼─────────┼───────────┼──────┼───────────┼─────────┼─────────┤
│ │ │ │ │ Head (no │ │ 451 │ │ 100→0 │
│ 8 │ Bravo │ Sniper │ Delta │ helmet) │ 250 │ (×1.8+1) │ Bleed │ over │
│ │ │ │ │ │ │ │ │ time │
└─────┴──────────┴────────┴─────────┴───────────┴──────┴───────────┴─────────┴─────────┘
Attacker Table — True Damage Dealt by Weapon
┌─────────┬───────┬─────┬────────┬─────┬─────┬──────┬────────────┬───────────┐
│ Player │ Kills │ M4 │ Sniper │ MP5 │ M3 │ Kick │ True Total │ Raw Total │
├─────────┼───────┼─────┼────────┼─────┼─────┼──────┼────────────┼───────────┤
│ Alpha │ 0 │ 34 │ — │ — │ — │ — │ 34 │ 58 │
├─────────┼───────┼─────┼────────┼─────┼─────┼──────┼────────────┼───────────┤
│ Bravo │ 2 │ — │ 166 │ — │ — │ — │ 166 │ 532 │
├─────────┼───────┼─────┼────────┼─────┼─────┼──────┼────────────┼───────────┤
│ Charlie │ 0 │ — │ — │ 5 │ — │ — │ 5 │ 5 │
├─────────┼───────┼─────┼────────┼─────┼─────┼──────┼────────────┼───────────┤
│ Delta │ 1 │ — │ — │ — │ 60 │ 20 │ 80 │ 258 │
├─────────┼───────┼─────┼────────┼─────┼─────┼──────┼────────────┼───────────┤
│ Total │ 3 │ 34 │ 166 │ 5 │ 60 │ 20 │ 285 │ 853 │
└─────────┴───────┴─────┴────────┴─────┴─────┴──────┴────────────┴───────────┘
Notes:
- Alpha's M4 did 58 raw but only 34 true — Bravo stole the remaining 66 HP via sniper before
Alpha's bleeding finished
- Bravo's sniper: 532 raw (81+451) but 166 true (66+100) — massive overkill on Delta's
headshot
- Delta's M3: 238 raw (136+102) but only 60 true — most of the shotgun pellet damage was
overkill since Alpha was already low
Victim Table — Where Each Player's 100 HP Went
┌─────────┬──────────────────┬──────────┬─────────────┬───────┬───────┐
│ Player │ Player (instant) │ Bleeding │ Environment │ Total │ Died? │
├─────────┼──────────────────┼──────────┼─────────────┼───────┼───────┤
│ Alpha │ 25 │ 60 │ 15 │ 100 │ Yes │
├─────────┼──────────────────┼──────────┼─────────────┼───────┼───────┤
│ Bravo │ 0 │ 0 │ 0 │ 0 │ No │
├─────────┼──────────────────┼──────────┼─────────────┼───────┼───────┤
│ Charlie │ 0 │ 100 │ 0 │ 100 │ Yes │
├─────────┼──────────────────┼──────────┼─────────────┼───────┼───────┤
│ Delta │ 0 │ 100 │ 0 │ 100 │ Yes │
├─────────┼──────────────────┼──────────┼─────────────┼───────┼───────┤
│ Total │ 25 │ 260 │ 15 │ 300 │ │
└─────────┴──────────────────┴──────────┴─────────────┴───────┴───────┘
Alpha's 100 HP detail:
- 25 player: 5 from MP5 kevlar bruise (Charlie) + 20 from kick (Delta)
- 60 bleeding: 42 from M3 pellets (event 2) + 18 from M3 pellets (event 7)
- 15 environment: fall damage
Charlie's and Delta's HP was 100% bleeding because every hit they took was a non-vest bullet
hit (instant_dam=0).
Sanity Check
- 3 deaths × 100 HP = 300 HP lost in the round
- 285 credited to attackers + 15 environmental (no attacker) = 300 ✓
Alpha (M4+Vest) — attacks: Event 1 (M4 on Charlie, bleeding) → credited in Do_Bleeding ticks
Charlie too, becoming client->attacker. Bravo gets the remaining 66 bleed credit.
Bravo (Sniper+Slippers) — attacks:
remaining 66 HP to death → Bravo gets 66 from bleed ticks.
Charlie (MP5+Helmet) — attacks:
Delta (M3+Bandolier) — attacks:
from bleed ticks.
ticks.
Grand total: 34 + 166 + 5 + 80 = 285
All 3 players who died (Charlie, Alpha, Delta) lost 100 HP each = 300. Bravo survived at 100
HP = 0 HP lost. But the total is 285, not 300. The missing 15 is Alpha's fall damage —
environmental, no attacker to credit.
Events Recap
Attacker Table — True Damage Dealt by Weapon
Notes:
Alpha's bleeding finished
headshot
overkill since Alpha was already low
Victim Table — Where Each Player's 100 HP Went
Alpha's 100 HP detail:
Charlie's and Delta's HP was 100% bleeding because every hit they took was a non-vest bullet
hit (instant_dam=0).
Sanity Check