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According to the WOD, they use a spherical coordinate system, so range = sqrt(x^2+y^2+z^2). However, the code above assumes range = z, i.e. it assumes range is depth.
WildDet3D/scripts/data_prep/waymo/generate_waymo_depth_maps.py
Line 116 in 1b8aa52
According to the WOD, they use a spherical coordinate system, so range = sqrt(x^2+y^2+z^2). However, the code above assumes range = z, i.e. it assumes range is depth.