From 41f2ac0bf6bf2ffdd9ebe965d9e335d2e71a61d0 Mon Sep 17 00:00:00 2001 From: Mac Studio Date: Sun, 30 Aug 2026 00:04:51 +0800 Subject: [PATCH] docs: add Community integrations section (h3-metal-server HTTP launcher) --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index 4750ac49..6c71aa98 100644 --- a/README.md +++ b/README.md @@ -809,3 +809,7 @@ at every size for A/B comparison. The native baseline targets the original `FL2VA/` and `Ref2VA/` checkpoint trees. Model phases are loaded and released separately so the 33B transformer, Qwen encoder, and decoders never have to coexist in unified memory. + +## Community integrations + +- [**h3-metal-server**](https://github.com/jszfly1989/h3-metal-server) — HTTP launcher for h3.c on Apple Silicon: keeps a persistent interactive session, exposes an async task queue (`POST /generate` → poll `/task/{id}` → download `/video/{id}.mp4`), reports progress, and ships a small CLI (`h3metal start / stop / status / doctor`). It lets GUI/desktop apps drive h3.c locally — e.g. the Nineshot macOS app uses it as a local engine channel (director board: storyboard canvas, parameters, asset management, fully offline).