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Philgrim-Engine

An incomplete platformer engine for LÖVE

This was a game engine for a platformer/beat-'em-up I was working on. It was for a game a friend was designing. That seems to have been put on hold for now.

It was my first time with either Lua or LÖVE, so it's probably not great. I seem to prefer a class-based OOP language, or maybe I'm just not that good with the whole prototype idea.

Stuff I used