| PRNG not supported |
0.2.1-35 |
0.0 |
| VXL height autodetection fails on ylen assertion |
0.2.1-33 |
0.2.1-32 |
| Possible crash when loading invalid maps |
0.2.1-32 |
0.0 |
| Possible crash when loading VXL maps |
0.2.1-31 |
0.2.1-4 |
| net_pack/unpack_array not supported |
0.2.1-30 |
0.0 |
| string mode bugged in net_unpack |
0.2.1-30 |
0.0 |
| B-format audio system not supported |
0.2.1-29 |
0.0 |
| Potential infinite loop due to zero time delta |
0.2.1-28 |
0.0 |
| .it module music plays at wrong frequency when mixing freq not 44100Hz |
0.2.1-27 |
0.0 |
| IMA ADPCM samples not supported |
0.2.1-26 |
0.0 |
| img_dump not sandboxed - UPGRADE |
0.2.1-23 |
0.2.1-22 |
| gl_flip_quads incomplete |
0.2.1-21 |
0.0 |
| map_render support incomplete |
0.2.1-20 |
0.2.1-15 |
| FBOs not supported |
0.2.1-16 |
0.0 |
| map_render not supported |
0.2.1-15 |
0.0 |
| [OpenGL] Vertex attributes not supported in shaders |
0.2.1-14 |
0.0 |
| [OpenGL] VAs broken when VBOs disabled |
0.2.1-12 |
0.0 |
| Segfault when blitting without a screen, even image-to-image |
0.2.1-10 |
0.0 |
| [OpenGL] Map and PMF normals not emitted for shaders |
0.2.1-9 |
0.2.1-8 |
| [OpenGL] Normal information for VAs overrides colour information by mistake |
0.2.1-9 |
0.2.1-7 |
| [OpenGL] GLSL shaders not supported |
0.2.1-8 |
0.0 |
| [OpenGL] Multitexturing not supported |
0.2.1-7 |
0.0 |
| [OpenGL] Stencil bits not set properly, resulting in red screen on some drivers |
0.2.1-6 |
0.2.1-2 |
| Crash on map_free after map_new |
0.2.1-5 |
0.2.1-4 |
| Lack of depth / stencil buffer mode selection support |
0.2.1-2 |
0.0 |
| VA API lacks support for blending |
0.2.1-1 |
0.1.2-1 |
| [Windows] Launcher crashes when joining server if path contains spaces and not run from command line |
0.2a-7 |
0.1.2-11 |
| Compat breakage with va_render_global and textures |
0.2a-3 |
0.2a-2 |
| VA API rendering broken on non-VBO mode |
0.2a-2 |
0.2a-1 |
| Memory leak when reusing a VA in va_make |
0.2a-2 |
0.2a-1 |
| VA API lacks support for textures |
0.2a-2 |
0.2a-1 |
| Lua vertex array (VA) rendering not supported |
0.2a-1 |
0.0 |
| JSON writer not sandboxed - UPGRADE |
0.2a |
0.1.2-6 |
| JSON writer crashes on 64-bit builds |
0.2-2 |
0.1.2-6 |
| tcp_connect crashes on address failure |
0.2-2 |
0.0 |
| argb_spit_to_merged broken on ARM |
0.2-2 |
0.0 |
| Local code cannot write to clsave/pub |
0.2-1 |
0.0 |
| Network serialisation broken on ARM |
0.1.2-14 |
0.0 |
| Frame delay in client.hook_tick doesn't work properly - Frame limiter will not work |
0.1.2-12 |
0.0 |
| GARBAGE COLLECTION CRASHY AND UNSTABLE, DO NOT USE THIS VERSION |
0.1.2-11 |
0.1.2-10 |
| Garbage collection not supported |
0.1.2-10 |
0.0 |
| UDP sending can crash if DNS lookup fails |
0.1.2-9 |
0.0 |
| General JSON support is broken |
0.1.2-7 |
0.0 |
| JSON writing not supported |
0.1.2-6 |
0.0 |
| Server stability is a bit crap (this bug fixed in 0.1.2-5) |
0.1.2-5 |
0.0 |
| PNG reader lacks support for greyscale/indexed images |
0.1.2-4 |
0.1.2-2 |
| PNG reader lacks support for tRNS-block transparency |
0.1.2-4 |
0.1.2-2 |
| [OpenGL] Low-quality mode not supported |
0.1.2-3 |
0.0 |
| PNG not supported |
0.1.2-2 |
0.0 |
| [OSX][softgm] Colours are incorrect (32-bit endian swap) |
0.1.2-1 |
0.0 |
| Sound broken wrt stereo (only the last sound played is in stereo; the rest uses the left for both channels) |
0.1.2 |
0.0 |
| [Windows] iceball:// handler doesn't set current directory correctly |
0.1.1-9 |
0.1.1-8 |
| iceball:// URL scheme not supported |
0.1.1-8 |
0.0 |
| [softgm] Image scaling not supported |
0.1.1-7 |
0.1.1-5 |
| Incompatible semantics for image scaling |
0.1.1-7 |
0.1.1-5 |
| Image scaling accidentally only supported integers for scale parameters |
0.1.1-6 |
0.1.1-5 |
| Image scaling not supported |
0.1.1-5 |
0.0 |
| common.net_pack() reads an integer before it converts it to floating point |
0.1.1-3 |
0.0 |
| [OpenGL] Preliminary stutter-reduced rendering (WIP) |
0.1.1-2 |
0.0-38 |
| [OpenGL] Breaking blocks around the edges does not update the chunks properly |
0.1.1-2 |
0.0 |
| Arbitrary UDP connections not supported |
0.1.1-1 |
0.0 |
| Raw TCP appears to ignore the whitelist on the client side |
0.1-9 |
0.1-1 |
| Raw TCP still throws a lua error if it can't connect |
0.1-9 |
0.1-1 |
| Occasional crash when music is stopped |
0.1-8 |
0.0 |
| [OpenGL] Frustum culling improved in later versions |
0.1-7 |
0.1-3 |
| [OpenGL] Ambient occlusion on sides rendered very unequally on very rare GPUs such as the Intel HD 3000 |
0.1-5 |
0.1-4 |
| [OpenGL] Ambient occlusion on sides not rendered equally |
0.1-4 |
0.0 |
| [OpenGL] Frustum culling not supported |
0.1-3 |
0.0 |
| This build doesn't actually compile on not-windows because itoa isn't a real function. |
0.1-2 |
0.1-1 |
| Raw TCP connection throws an error on failure |
0.1-2 |
0.1-1 |
| Arbitrary TCP connections not supported |
0.1-1 |
0.0 |
| Binary files don't have a type name |
0.1 |
0.0 |
| JSON files cannot be remotely sent to clients |
0.1 |
0.0 |
| Local mode (-s) broken and causes a crash |
0.0-53 |
0.0-51 |
| Timing accuracy somewhat bad (uses a float instead of a double, mostly an issue for sec_current) |
0.0-53 |
0.0 |
| There are some weird network stability issues |
0.0-53 |
0.0 |
| Server tends to crash when a TCP connection loads and there's at least one other client still connected |
0.0-52 |
0.0-51 |
| ENet protocol not supported |
0.0-51 |
0.0 |
| Network handle architecture changed. If it breaks, upgrade. If your mods break, FIX THEM. |
0.0-50 |
0.0 |
| Kick not handled gracefully |
0.0-49 |
0.0 |
| [OpenGL] Chunk count is static and does not adapt to different fog values |
0.0-48 |
0.0 |
| No way to determine from the Lua end what renderer a client is using |
0.0-48 |
0.0 |
| [OpenGL] Chunk generation pattern kinda sucks |
0.0-48 |
0.0 |
| Binary file loading/saving not supported |
0.0-47 |
0.0 |
| [OpenGL] PMF models tend to z-fight |
0.0-46 |
0.0-22 |
| Inbuilt tutorial not available in this version |
0.0-45 |
0.0 |
| libsackit is out of date and does not support IT 2.14p3 resonant filters |
0.0-45 |
0.0 |
| [Windows] MessageBox added to 0.0-44 telling people not to double-click the .exe files |
0.0-44 |
0.0 |
| [Windows binary build] stdout/stderr is now moved to the commandline in 0.0-44 - upgrade! |
0.0-44 |
0.0 |
| File transfer cancellation not supported |
0.0-43 |
0.0 |
| [OpenGL] lack of support for cards w/o non-power-of-2 texture support |
0.0-42 |
0.0-22 |
| [OpenGL] option to disable VBOs not available |
0.0-41 |
0.0-22 |
| [OpenGL] Chunks rendering options not supported in game engine config file |
0.0-40 |
0.0-22 |
| [softgm] Preliminary smooth lighting (WIP) |
0.0-39 |
0.0-37 |
| [OpenGL] Rendering tends to stutter on some cards |
0.0-38 |
0.0-22 |
| [OpenGL] Smooth lighting not supported |
0.0-35 |
0.0-22 |
| Server must be manually seeded |
0.0-34 |
0.0 |
| A few compilation warnings that shouldn't be there |
0.0-34 |
0.0-33 |
| .it module music not supported |
0.0-32 |
0.0 |
| broke dedicated server build... again |
0.0-31 |
0.0-30 |
| clsave/config.json not supported |
0.0-30 |
0.0 |
| [OpenGL] Crashes on map creation (as opposed to map loading) |
0.0-29 |
0.0-19 |
| Sound loader only loads first half of 16-bit samples correctly |
0.0-28 |
0.0 |
| Altered the international keyboard thing to be more backwards compatible |
0.0-27 |
0.0 |
| THIS VERSION IS INCOMPATIBLE. PLEASE UPGRADE TO 0.0-27 AT LEAST. |
0.0-27 |
0.0-25 |
| TODO: give changelog for -25/-26 (which I think are the same version more or less) |
0.0-26 |
0.0 |
| [OpenGL] VBOs not supported |
0.0-24 |
0.0-19 |
| [OpenGL] texture rendering is slow |
0.0-23 |
0.0-19 |
| Preliminary OpenGL support (fog not supported yet) |
0.0-22 |
0.0-19 |
| PMF renderer does not update bones when redefined |
0.0-22 |
0.0-21 |
| OpenGL renderer ignores islocal flag when rendering PMFs |
0.0-21 |
0.0-19 |
| OpenGL not supported |
0.0-19 |
0.0 |
| OpenMP not supported |
0.0-17 |
0.0 |
| Per-face shading is only preliminary |
0.0-16 |
0.0 |
| Color conversion functions are using hacky Lua code |
0.0-14 |
0.0 |
| No per-face shading |
0.0-13 |
0.0 |
| TGA loader prone to crashing on unsanitised data |
0.0-12 |
0.0 |
| Blocks appear inverted in common cases |
0.0-11 |
0.0 |
| Immediate ceiling isn't drawn |
0.0-10 |
0.0 |
| Mouse warping not implemented |
0.0-9 |
0.0 |
| Renderer uses double-rect approximation of cube instead of using trapezia |
0.0-8 |
0.0 |
| Camera roll / camera_point_sky not implemented - drunken cam will not roll properly |
0.0-7 |
0.0 |
| CRASHES ON CHANNEL WRAPAROUND - PLEASE UPDATE TO 0.0-6! |
0.0-6 |
0.0-5 |
| Dedicated server build was broken |
0.0-5 |
0.0-4 |
| Sound is not supported |
0.0-4 |
0.0 |
| common.img_fill not implemented (this wrapper will be somewhat slow) |
0.0-3 |
0.0 |
| PMF models have the wrong Z value when close to the screen edges, and can be seen through walls |
0.0-1 |
0.0 |
| PMF models are sometimes saved with garbage following the name |
0.0-1 |
0.0 |
| Client does pathname security checks for non-clsave files |
0.0-1 |
0.0 |