Hello,
I tried several times over the past months but I always end up with an empty gray window even with helloworld. Starting from a terminal it always says "error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader"
GL and glsl are detected properly though.
Info: Platform plugin created for Linux. (PlatformInterface.cpp, 207)(PlatformInterface)
SDL2RenderContext::onCreate(AbstractWindow *window)
Info: Creation finished. (HelloWorld.cpp, 103)(HelloWorldApp)
Info: OpenGL renderer initiated. (SDL2OGLRenderContext.cpp, 62)(SDL2RenderContext)
Info: Version : 4.6 (Compatibility Profile) Mesa 25.0.0-devel (git-66775c89fc) (SDL2OGLRenderContext.cpp, 63)(SDL2RenderContext)
Info: AMD (OGLRenderBackend.cpp, 167)(OGLRenderBackend)
Info: AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.59, 6.12.10-arch1-1) (OGLRenderBackend.cpp, 172)(OGLRenderBackend)
Info: 4.6 (Compatibility Profile) Mesa 25.0.0-devel (git-66775c89fc) (OGLRenderBackend.cpp, 177)(OGLRenderBackend)
Info: Supported GLSL language 4.60 (OGLRenderBackend.cpp, 189)(OGLRenderBackend)
Link log:
error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader
Err: Error while linking shader (OGLRenderBackend.cpp, 609)(OGLRenderBackend)
Archlinux kernel 6.12, mesa 25, amd vega7 igp on ryzen 4500u, xorg
It also appeared on mesa 24.2 and 24.3 and kernel 6.11
I did check out and build directly from git
cheers
Hello,
I tried several times over the past months but I always end up with an empty gray window even with helloworld. Starting from a terminal it always says "error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader"
GL and glsl are detected properly though.
Archlinux kernel 6.12, mesa 25, amd vega7 igp on ryzen 4500u, xorg
It also appeared on mesa 24.2 and 24.3 and kernel 6.11
I did check out and build directly from git
cheers