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A reader submitted this:
I have had
some problems with "four in the row"; it crashed at irregular intervals (for
example, a 2 times 2 square of markers almost always crashed), and sometimes
played worse than a beginner, actually selecting the worst possible move.
Being a former programmer, I decided to investigate this, and found out that
both problems had the same root -- the "worst fitness" is not -1, it is a far
greater negative number (I saw at least -70 during my debug session).
Changing the losing constant and the initial value in the computer move
selection to, for example, -1000, seems to fix this issue.
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