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693 lines (554 loc) · 23 KB
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/**
* =============================================================================
* CUDA 教程 14: 多 GPU 编程
* =============================================================================
*
* 学习目标:
* 1. 了解多 GPU 系统的基本概念
* 2. 学会在多个 GPU 之间分配工作
* 3. 掌握 GPU 间数据传输(P2P)
* 4. 了解多 GPU 同步机制
*
* 关键概念:
* - 设备管理:cudaSetDevice, cudaGetDeviceCount
* - P2P 访问:GPU 直接访问另一 GPU 的内存
* - 多流并发:每个 GPU 使用独立的流
*/
#include <stdio.h>
#include <cuda_runtime.h>
#include "cuda_version_compat.h"
#include <vector>
#define CHECK_CUDA(call) { \
cudaError_t err = call; \
if (err != cudaSuccess) { \
printf("CUDA 错误 %s:%d: %s\n", __FILE__, __LINE__, \
cudaGetErrorString(err)); \
exit(1); \
} \
}
// ============================================================================
// 第一部分:设备查询和管理
// ============================================================================
void demoDeviceManagement() {
printf("=== 第一部分:设备管理 ===\n\n");
int deviceCount = 0;
CHECK_CUDA(cudaGetDeviceCount(&deviceCount));
printf("检测到 %d 个 CUDA 设备:\n\n", deviceCount);
for (int i = 0; i < deviceCount; i++) {
cudaDeviceProp prop;
CHECK_CUDA(cudaGetDeviceProperties(&prop, i));
printf("设备 %d: %s\n", i, prop.name);
printf(" 计算能力: %d.%d\n", prop.major, prop.minor);
printf(" 全局内存: %.2f GB\n", prop.totalGlobalMem / (1024.0 * 1024 * 1024));
printf(" SM 数量: %d\n", prop.multiProcessorCount);
// 使用版本兼容性宏自动处理 CUDA 12+ memoryClockRate 弃用问题
printf(" 内存带宽: %.0f GB/s (估算)\n", GET_MEMORY_BANDWIDTH_GBPS(prop));
// 检查统一虚拟地址支持
printf(" 统一虚拟寻址(UVA): %s\n", prop.unifiedAddressing ? "是" : "否");
printf("\n");
}
// 检查 P2P 支持
if (deviceCount >= 2) {
printf("P2P (Peer-to-Peer) 支持:\n");
for (int i = 0; i < deviceCount; i++) {
for (int j = 0; j < deviceCount; j++) {
if (i != j) {
int canAccess;
CHECK_CUDA(cudaDeviceCanAccessPeer(&canAccess, i, j));
printf(" 设备 %d -> 设备 %d: %s\n", i, j,
canAccess ? "支持" : "不支持");
}
}
}
printf("\n");
}
}
// ============================================================================
// 第二部分:多 GPU 工作分配
// ============================================================================
__global__ void vectorAddKernel(float *a, float *b, float *c, int n) {
int tid = threadIdx.x + blockIdx.x * blockDim.x;
if (tid < n) {
c[tid] = a[tid] + b[tid];
}
}
void demoWorkDistribution() {
printf("=== 第二部分:多 GPU 工作分配 ===\n\n");
int deviceCount;
CHECK_CUDA(cudaGetDeviceCount(&deviceCount));
if (deviceCount < 1) {
printf("没有可用的 GPU\n");
return;
}
// 即使只有一个 GPU,也演示分配逻辑
int numGPUs = deviceCount;
printf("使用 %d 个 GPU 进行计算\n\n", numGPUs);
const int N = 1 << 24; // 16M 元素
const int totalSize = N * sizeof(float);
// 分配主机内存
float *h_a, *h_b, *h_c;
CHECK_CUDA(cudaMallocHost(&h_a, totalSize));
CHECK_CUDA(cudaMallocHost(&h_b, totalSize));
CHECK_CUDA(cudaMallocHost(&h_c, totalSize));
// 初始化
for (int i = 0; i < N; i++) {
h_a[i] = 1.0f;
h_b[i] = 2.0f;
}
// 每个 GPU 分配的数据量
int chunkSize = N / numGPUs;
// 为每个 GPU 分配内存和流
std::vector<float*> d_a(numGPUs), d_b(numGPUs), d_c(numGPUs);
std::vector<cudaStream_t> streams(numGPUs);
cudaEvent_t start, stop;
CHECK_CUDA(cudaEventCreate(&start));
CHECK_CUDA(cudaEventCreate(&stop));
CHECK_CUDA(cudaEventRecord(start));
// 在每个 GPU 上分配内存并传输数据
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
int offset = i * chunkSize;
int size = (i == numGPUs - 1) ? (N - offset) : chunkSize;
int bytes = size * sizeof(float);
CHECK_CUDA(cudaMalloc(&d_a[i], bytes));
CHECK_CUDA(cudaMalloc(&d_b[i], bytes));
CHECK_CUDA(cudaMalloc(&d_c[i], bytes));
CHECK_CUDA(cudaStreamCreate(&streams[i]));
// 异步复制数据
CHECK_CUDA(cudaMemcpyAsync(d_a[i], h_a + offset, bytes,
cudaMemcpyHostToDevice, streams[i]));
CHECK_CUDA(cudaMemcpyAsync(d_b[i], h_b + offset, bytes,
cudaMemcpyHostToDevice, streams[i]));
}
// 在每个 GPU 上启动内核
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
int offset = i * chunkSize;
int size = (i == numGPUs - 1) ? (N - offset) : chunkSize;
int blockSize = 256;
int gridSize = (size + blockSize - 1) / blockSize;
vectorAddKernel<<<gridSize, blockSize, 0, streams[i]>>>(
d_a[i], d_b[i], d_c[i], size);
}
// 复制结果回主机
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
int offset = i * chunkSize;
int size = (i == numGPUs - 1) ? (N - offset) : chunkSize;
int bytes = size * sizeof(float);
CHECK_CUDA(cudaMemcpyAsync(h_c + offset, d_c[i], bytes,
cudaMemcpyDeviceToHost, streams[i]));
}
// 同步所有 GPU
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
CHECK_CUDA(cudaStreamSynchronize(streams[i]));
}
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaEventRecord(stop));
CHECK_CUDA(cudaEventSynchronize(stop));
float ms;
CHECK_CUDA(cudaEventElapsedTime(&ms, start, stop));
// 验证结果
bool correct = true;
for (int i = 0; i < N; i++) {
if (h_c[i] != 3.0f) {
correct = false;
printf("错误: h_c[%d] = %f\n", i, h_c[i]);
break;
}
}
printf("结果: %s\n", correct ? "正确" : "错误");
printf("总时间: %.3f ms\n", ms);
printf("有效带宽: %.2f GB/s\n\n",
3.0 * totalSize / (ms * 1e6));
// 清理
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
CHECK_CUDA(cudaFree(d_a[i]));
CHECK_CUDA(cudaFree(d_b[i]));
CHECK_CUDA(cudaFree(d_c[i]));
CHECK_CUDA(cudaStreamDestroy(streams[i]));
}
CHECK_CUDA(cudaEventDestroy(start));
CHECK_CUDA(cudaEventDestroy(stop));
CHECK_CUDA(cudaFreeHost(h_a));
CHECK_CUDA(cudaFreeHost(h_b));
CHECK_CUDA(cudaFreeHost(h_c));
}
// ============================================================================
// 第三部分:P2P 数据传输
// ============================================================================
void demoP2PTransfer() {
printf("=== 第三部分:P2P 数据传输 ===\n\n");
int deviceCount;
CHECK_CUDA(cudaGetDeviceCount(&deviceCount));
if (deviceCount < 2) {
printf("需要至少 2 个 GPU 进行 P2P 演示\n");
printf("跳过此部分,仅显示理论知识...\n\n");
printf("P2P 传输原理:\n");
printf(" 1. 启用 P2P 访问:\n");
printf(" cudaDeviceEnablePeerAccess(peerDevice, 0);\n\n");
printf(" 2. 直接内存复制:\n");
printf(" cudaMemcpyPeer(dst, dstDev, src, srcDev, size);\n\n");
printf(" 3. 异步 P2P 复制:\n");
printf(" cudaMemcpyPeerAsync(dst, dstDev, src, srcDev, size, stream);\n\n");
printf(" 4. 直接访问对方内存(内核中):\n");
printf(" // GPU 0 的内核直接读取 GPU 1 的内存\n\n");
return;
}
// 检查并启用 P2P
int canAccess01, canAccess10;
CHECK_CUDA(cudaDeviceCanAccessPeer(&canAccess01, 0, 1));
CHECK_CUDA(cudaDeviceCanAccessPeer(&canAccess10, 1, 0));
if (!canAccess01 || !canAccess10) {
printf("设备之间不支持 P2P 访问\n\n");
return;
}
printf("启用 P2P 访问...\n");
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaDeviceEnablePeerAccess(1, 0));
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaDeviceEnablePeerAccess(0, 0));
printf("P2P 访问已启用\n\n");
const int N = 1 << 24;
const int size = N * sizeof(float);
// 在 GPU 0 上分配
float *d0_data;
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaMalloc(&d0_data, size));
// 在 GPU 1 上分配
float *d1_data;
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaMalloc(&d1_data, size));
// 初始化 GPU 0 的数据
float *h_data = (float*)malloc(size);
for (int i = 0; i < N; i++) h_data[i] = 1.0f;
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaMemcpy(d0_data, h_data, size, cudaMemcpyHostToDevice));
cudaEvent_t start, stop;
CHECK_CUDA(cudaEventCreate(&start));
CHECK_CUDA(cudaEventCreate(&stop));
// 测试 P2P 传输带宽
printf("P2P 传输带宽测试:\n");
CHECK_CUDA(cudaEventRecord(start));
for (int i = 0; i < 10; i++) {
CHECK_CUDA(cudaMemcpyPeer(d1_data, 1, d0_data, 0, size));
}
CHECK_CUDA(cudaEventRecord(stop));
CHECK_CUDA(cudaEventSynchronize(stop));
float ms;
CHECK_CUDA(cudaEventElapsedTime(&ms, start, stop));
printf(" 数据大小: %.0f MB\n", size / (1024.0 * 1024));
printf(" 总时间 (10次): %.3f ms\n", ms);
printf(" P2P 带宽: %.2f GB/s\n\n", 10.0 * size / (ms * 1e6));
// 验证数据
float *h_verify = (float*)malloc(size);
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaMemcpy(h_verify, d1_data, size, cudaMemcpyDeviceToHost));
bool correct = true;
for (int i = 0; i < N; i++) {
if (h_verify[i] != 1.0f) {
correct = false;
break;
}
}
printf("P2P 传输验证: %s\n\n", correct ? "正确" : "错误");
// 禁用 P2P
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaDeviceDisablePeerAccess(1));
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaDeviceDisablePeerAccess(0));
// 清理
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaFree(d0_data));
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaFree(d1_data));
CHECK_CUDA(cudaEventDestroy(start));
CHECK_CUDA(cudaEventDestroy(stop));
free(h_data);
free(h_verify);
}
// ============================================================================
// 第四部分:多 GPU 矩阵乘法
// ============================================================================
__global__ void matmulKernel(float *A, float *B, float *C,
int M, int N, int K,
int rowStart, int numRows) {
int row = rowStart + blockIdx.y * blockDim.y + threadIdx.y;
int col = blockIdx.x * blockDim.x + threadIdx.x;
if (row < rowStart + numRows && col < N) {
float sum = 0.0f;
for (int k = 0; k < K; k++) {
sum += A[(row - rowStart) * K + k] * B[k * N + col];
}
C[(row - rowStart) * N + col] = sum;
}
}
void demoMultiGPUMatmul() {
printf("=== 第四部分:多 GPU 矩阵乘法 ===\n\n");
int deviceCount;
CHECK_CUDA(cudaGetDeviceCount(&deviceCount));
int numGPUs = deviceCount;
printf("使用 %d 个 GPU 进行矩阵乘法\n", numGPUs);
const int M = 2048;
const int N = 2048;
const int K = 2048;
printf("矩阵大小: A(%d×%d) × B(%d×%d) = C(%d×%d)\n\n", M, K, K, N, M, N);
// 分配主机内存
float *h_A, *h_B, *h_C;
CHECK_CUDA(cudaMallocHost(&h_A, M * K * sizeof(float)));
CHECK_CUDA(cudaMallocHost(&h_B, K * N * sizeof(float)));
CHECK_CUDA(cudaMallocHost(&h_C, M * N * sizeof(float)));
// 初始化
for (int i = 0; i < M * K; i++) h_A[i] = 0.001f;
for (int i = 0; i < K * N; i++) h_B[i] = 0.001f;
// 每个 GPU 处理的行数
int rowsPerGPU = M / numGPUs;
// 设备内存和流
std::vector<float*> d_A(numGPUs), d_B(numGPUs), d_C(numGPUs);
std::vector<cudaStream_t> streams(numGPUs);
cudaEvent_t start, stop;
CHECK_CUDA(cudaEventCreate(&start));
CHECK_CUDA(cudaEventCreate(&stop));
CHECK_CUDA(cudaEventRecord(start));
// 在每个 GPU 上分配内存
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
int rowStart = i * rowsPerGPU;
int numRows = (i == numGPUs - 1) ? (M - rowStart) : rowsPerGPU;
// 每个 GPU 需要: 部分 A, 完整 B, 部分 C
CHECK_CUDA(cudaMalloc(&d_A[i], numRows * K * sizeof(float)));
CHECK_CUDA(cudaMalloc(&d_B[i], K * N * sizeof(float)));
CHECK_CUDA(cudaMalloc(&d_C[i], numRows * N * sizeof(float)));
CHECK_CUDA(cudaStreamCreate(&streams[i]));
// 复制数据
CHECK_CUDA(cudaMemcpyAsync(d_A[i], h_A + rowStart * K,
numRows * K * sizeof(float),
cudaMemcpyHostToDevice, streams[i]));
CHECK_CUDA(cudaMemcpyAsync(d_B[i], h_B,
K * N * sizeof(float),
cudaMemcpyHostToDevice, streams[i]));
}
// 启动内核
dim3 blockDim(16, 16);
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
int rowStart = i * rowsPerGPU;
int numRows = (i == numGPUs - 1) ? (M - rowStart) : rowsPerGPU;
dim3 gridDim((N + 15) / 16, (numRows + 15) / 16);
matmulKernel<<<gridDim, blockDim, 0, streams[i]>>>(
d_A[i], d_B[i], d_C[i], M, N, K, rowStart, numRows);
}
// 复制结果回主机
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
int rowStart = i * rowsPerGPU;
int numRows = (i == numGPUs - 1) ? (M - rowStart) : rowsPerGPU;
CHECK_CUDA(cudaMemcpyAsync(h_C + rowStart * N, d_C[i],
numRows * N * sizeof(float),
cudaMemcpyDeviceToHost, streams[i]));
}
// 同步
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
CHECK_CUDA(cudaStreamSynchronize(streams[i]));
}
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaEventRecord(stop));
CHECK_CUDA(cudaEventSynchronize(stop));
float ms;
CHECK_CUDA(cudaEventElapsedTime(&ms, start, stop));
// 计算 GFLOPS
double flops = 2.0 * M * N * K;
double gflops = flops / (ms * 1e6);
printf("总时间: %.3f ms\n", ms);
printf("性能: %.2f GFLOPS\n", gflops);
// 验证一个元素 (C[0][0] = sum(A[0][k] * B[k][0]) for k in 0..K)
float expected = K * 0.001f * 0.001f;
printf("验证 C[0][0]: 计算值=%.6f, 期望值=%.6f\n\n",
h_C[0], expected);
// 清理
for (int i = 0; i < numGPUs; i++) {
CHECK_CUDA(cudaSetDevice(i));
CHECK_CUDA(cudaFree(d_A[i]));
CHECK_CUDA(cudaFree(d_B[i]));
CHECK_CUDA(cudaFree(d_C[i]));
CHECK_CUDA(cudaStreamDestroy(streams[i]));
}
CHECK_CUDA(cudaEventDestroy(start));
CHECK_CUDA(cudaEventDestroy(stop));
CHECK_CUDA(cudaFreeHost(h_A));
CHECK_CUDA(cudaFreeHost(h_B));
CHECK_CUDA(cudaFreeHost(h_C));
}
// ============================================================================
// 第五部分:多 GPU 同步
// ============================================================================
void demoMultiGPUSync() {
printf("=== 第五部分:多 GPU 同步 ===\n\n");
int deviceCount;
CHECK_CUDA(cudaGetDeviceCount(&deviceCount));
printf("多 GPU 同步方法:\n\n");
printf("1. cudaDeviceSynchronize()\n");
printf(" - 等待当前设备上所有工作完成\n");
printf(" - 需要对每个设备调用\n");
printf(" 示例:\n");
printf(" for (int i = 0; i < numGPUs; i++) {\n");
printf(" cudaSetDevice(i);\n");
printf(" cudaDeviceSynchronize();\n");
printf(" }\n\n");
printf("2. cudaStreamSynchronize(stream)\n");
printf(" - 等待指定流完成\n");
printf(" - 更细粒度的控制\n");
printf(" 示例:\n");
printf(" for (int i = 0; i < numGPUs; i++) {\n");
printf(" cudaSetDevice(i);\n");
printf(" cudaStreamSynchronize(streams[i]);\n");
printf(" }\n\n");
printf("3. cudaEvent 跨设备同步\n");
printf(" - 一个设备等待另一个设备的事件\n");
printf(" - 支持跨设备流依赖\n");
printf(" 示例:\n");
printf(" // GPU 0 记录事件\n");
printf(" cudaSetDevice(0);\n");
printf(" cudaEventRecord(event0, stream0);\n");
printf(" \n");
printf(" // GPU 1 等待 GPU 0 的事件\n");
printf(" cudaSetDevice(1);\n");
printf(" cudaStreamWaitEvent(stream1, event0, 0);\n\n");
// 演示事件同步
if (deviceCount >= 2) {
printf("事件同步演示:\n");
cudaEvent_t event0;
cudaStream_t stream0, stream1;
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaEventCreate(&event0));
CHECK_CUDA(cudaStreamCreate(&stream0));
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaStreamCreate(&stream1));
// GPU 0 分配内存并记录事件
float *d0_data;
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaMalloc(&d0_data, 1024 * sizeof(float)));
CHECK_CUDA(cudaEventRecord(event0, stream0));
// GPU 1 等待 GPU 0
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaStreamWaitEvent(stream1, event0, 0));
printf(" GPU 1 等待 GPU 0 完成 - 同步成功\n\n");
// 清理
CHECK_CUDA(cudaSetDevice(0));
CHECK_CUDA(cudaFree(d0_data));
CHECK_CUDA(cudaEventDestroy(event0));
CHECK_CUDA(cudaStreamDestroy(stream0));
CHECK_CUDA(cudaSetDevice(1));
CHECK_CUDA(cudaStreamDestroy(stream1));
}
}
// ============================================================================
// 第六部分:多 GPU 编程最佳实践
// ============================================================================
void demoBestPractices() {
printf("=== 第六部分:最佳实践 ===\n\n");
printf("1. 工作分配策略:\n");
printf(" - 数据并行:将数据分割到多个 GPU\n");
printf(" - 模型并行:将模型分割到多个 GPU\n");
printf(" - 流水线并行:不同阶段在不同 GPU\n\n");
printf("2. 数据传输优化:\n");
printf(" - 使用 cudaMallocHost 分配固定内存\n");
printf(" - 使用异步传输重叠计算和通信\n");
printf(" - 尽量使用 P2P 直接传输\n");
printf(" - 批量传输减少次数\n\n");
printf("3. 负载均衡:\n");
printf(" - 考虑 GPU 计算能力差异\n");
printf(" - 动态工作分配\n");
printf(" - 监控各 GPU 利用率\n\n");
printf("4. 内存管理:\n");
printf(" - 复用内存减少分配次数\n");
printf(" - 使用内存池\n");
printf(" - 注意各 GPU 内存限制\n\n");
printf("5. 错误处理:\n");
printf(" - 检查每个 GPU 的操作\n");
printf(" - 正确设置当前设备\n");
printf(" - 处理设备间差异\n\n");
printf("6. 代码模式:\n");
printf(" // 典型的多 GPU 处理流程\n");
printf(" \n");
printf(" // 1. 初始化\n");
printf(" for (int i = 0; i < numGPUs; i++) {\n");
printf(" cudaSetDevice(i);\n");
printf(" cudaMalloc(&d_data[i], ...);\n");
printf(" cudaStreamCreate(&streams[i]);\n");
printf(" }\n");
printf(" \n");
printf(" // 2. 数据传输 (H2D)\n");
printf(" for (int i = 0; i < numGPUs; i++) {\n");
printf(" cudaSetDevice(i);\n");
printf(" cudaMemcpyAsync(..., streams[i]);\n");
printf(" }\n");
printf(" \n");
printf(" // 3. 计算\n");
printf(" for (int i = 0; i < numGPUs; i++) {\n");
printf(" cudaSetDevice(i);\n");
printf(" kernel<<<..., streams[i]>>>(...);\n");
printf(" }\n");
printf(" \n");
printf(" // 4. 数据传输 (D2H)\n");
printf(" for (int i = 0; i < numGPUs; i++) {\n");
printf(" cudaSetDevice(i);\n");
printf(" cudaMemcpyAsync(..., streams[i]);\n");
printf(" }\n");
printf(" \n");
printf(" // 5. 同步\n");
printf(" for (int i = 0; i < numGPUs; i++) {\n");
printf(" cudaSetDevice(i);\n");
printf(" cudaStreamSynchronize(streams[i]);\n");
printf(" }\n\n");
}
// ============================================================================
// 主函数
// ============================================================================
int main() {
printf("╔════════════════════════════════════════════════════════════╗\n");
printf("║ CUDA 教程 14: 多 GPU 编程 ║\n");
printf("╚════════════════════════════════════════════════════════════╝\n\n");
demoDeviceManagement();
demoWorkDistribution();
demoP2PTransfer();
demoMultiGPUMatmul();
demoMultiGPUSync();
demoBestPractices();
printf("╔════════════════════════════════════════════════════════════╗\n");
printf("║ 学习要点总结 ║\n");
printf("╚════════════════════════════════════════════════════════════╝\n\n");
printf("1. 设备管理:\n");
printf(" - cudaGetDeviceCount() - 获取 GPU 数量\n");
printf(" - cudaSetDevice(id) - 设置当前设备\n");
printf(" - cudaGetDevice(&id) - 获取当前设备\n\n");
printf("2. P2P 访问:\n");
printf(" - cudaDeviceCanAccessPeer() - 检查支持\n");
printf(" - cudaDeviceEnablePeerAccess() - 启用\n");
printf(" - cudaMemcpyPeer() - P2P 复制\n\n");
printf("3. 同步方法:\n");
printf(" - cudaDeviceSynchronize() - 设备同步\n");
printf(" - cudaStreamSynchronize() - 流同步\n");
printf(" - cudaStreamWaitEvent() - 跨设备事件等待\n\n");
printf("4. 性能优化:\n");
printf(" - 使用固定内存\n");
printf(" - 异步操作重叠\n");
printf(" - P2P 直接传输\n");
printf(" - 负载均衡\n\n");
printf("5. 注意事项:\n");
printf(" - 始终检查当前设备\n");
printf(" - 内存仅在分配设备有效\n");
printf(" - P2P 不是所有配置都支持\n");
printf(" - 考虑 PCIe 带宽限制\n\n");
// 重置设备
int deviceCount;
cudaGetDeviceCount(&deviceCount);
for (int i = 0; i < deviceCount; i++) {
cudaSetDevice(i);
cudaDeviceReset();
}
return 0;
}