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HL2:MP & TF2: Fire damage isn't blocked while using Noclip #205

Description

@GoogleCodeExporter
What steps will reproduce the problem?
1. Join Mani enabled server on HL2:MP or TF2. 
2. Use ma_burn on self followed immediately by Noclip. 

What is the expected output? What do you see instead?
Player should be immune to fire damage like on CSGO, CSS & DOD:S.

Original issue reported on code.google.com by malak.map on 25 Feb 2014 at 10:13

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